Old School RuneScape!

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/2007scape by /u/easyminds on 2025-12-11 04:00:29+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/2007scape by /u/-Ninja-Pig- on 2025-12-11 02:17:29+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/2007scape by /u/Uspresso235 on 2025-12-11 01:43:34+00:00.

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The original was posted on /r/2007scape by /u/TuyRS on 2025-12-11 01:36:52+00:00.

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The original was posted on /r/2007scape by /u/Voltmagnus on 2025-12-11 01:20:29+00:00.

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The original was posted on /r/2007scape by /u/plok742 on 2025-12-11 00:35:59+00:00.

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The original was posted on /r/2007scape by /u/WaevheHustle on 2025-12-10 22:44:44+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/2007scape by /u/cookmeplox on 2025-12-10 22:14:37+00:00.

Original Title: OSRS FUN FACT #8: the level-1 citizens of Miscellania have weird overhead dialogue, only when fighting back against players. This some of the most rarely-seen text in the game, because they have 1 HP, and nobody kills them because they cost 6% Miscellania favour

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The original was posted on /r/2007scape by /u/Familiar-Ad6298 on 2025-12-10 20:29:32+00:00.

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The original was posted on /r/2007scape by /u/heretobuyandsell on 2025-12-10 20:08:08+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/2007scape by /u/dingdongsol0ng on 2025-12-10 19:38:43+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/2007scape by /u/PresentLingonberry61 on 2025-12-10 19:02:20+00:00.

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The original was posted on /r/2007scape by /u/drlasr on 2025-12-10 18:55:08+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/2007scape by /u/EfficiencyFriendly12 on 2025-12-10 18:21:38+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/2007scape by /u/domino222 on 2025-12-10 16:51:22+00:00.

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The original was posted on /r/2007scape by /u/BookOfBrawl on 2025-12-10 16:45:22+00:00.

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The original was posted on /r/2007scape by /u/apples518 on 2025-12-10 16:16:06+00:00.

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The original was posted on /r/2007scape by /u/Moose_Frenzy on 2025-12-10 15:16:57+00:00.


Change steel cannonballs to be named "dwarven steel cannonballs"

Then remake sailing cannonball smithing to be 20 per bar. Theyre visibly smaller than dwarf cannon cballs so it would make some sense.

Change the use for cannonball mould when making sailing cannonballs to act more of a material catch

"Your cannonball mould catches 3 balls worth of material from being wasted"

1-8 extra gained per bar, averaging 24.5 per bar

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The original was posted on /r/2007scape by /u/osrslmao on 2025-12-10 15:10:21+00:00.


Method: POH Fairy ring --> Furnace with double mould --> Sailor's Amulet to Deepfin Point --> Repeat

So i've seen a lot of people saying its not even 30% better etc and thought i'd give it a go for an hr to get some actual rates with efficient banking

I got 6256 cannonballs made in 1 hr

You get around ~4400-4800 per hr afking at regular furnace with double mould which makes this 30-33% faster.

Considering the whole point of this was supposed to be ''cannonballs made twice as fast'' (still technically true as the furnace does make them 2x quicker) it really does not feel worth it for so much more effort for only 1/3 more cballs made.

I'm not sure how this could be fixed, maybe just move the furnace to an island with a buildable bank chest or something.

Thanks for reading

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The original was posted on /r/2007scape by /u/Mandowan on 2025-12-10 15:05:26+00:00.

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The original was posted on /r/2007scape by /u/JagexSarnie on 2025-12-10 15:03:07+00:00.

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The original was posted on /r/2007scape by /u/Sevenpeter on 2025-12-10 14:25:44+00:00.

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The original was posted on /r/2007scape by /u/Gidedeon on 2025-12-10 14:00:15+00:00.

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The original was posted on /r/2007scape by /u/Solo_Jawn on 2025-12-10 11:51:51+00:00.


Just imagine at 99 range you're reduced to shooting iron and bronze arrows with your twisted bow. That's just non-nonsensical.

Of course instancing the shop would only be a bandaid fix for the larger issue of smelting cballs being terrible. Long-term smelting sailing cballs needs to be decoupled from dwarven cballs so that smelting them can be balanced.

I'm aware the Ancient Furnace exists, but at only a 30% speed increase, all things considered, its still more time efficient to use iron/bronze cballs. I'd love to smelt my 50k addy bars into addy cballs but there's just no reason to at the moment.


Edit: It appears my initial explanation was poor so I'd like to clarify -

The meta right now if you want to spend your time in the most efficient manner is to buy iron cannonballs(and mith when available). The amount of time it takes to smelt adamant cannonballs, even with double mold and the Ancient Furnace, is not made up for by the +11 max hits(its actually closer to +7 max hits because the interns do 30% reduced damage).

There is no resource grind to skip as smelting the cannonballs yourself currently makes about as much sense as crafting blood runes instead of buying them if you have the GP(Obviously to a bit of a lesser degree, but the point still stands).

I have 50k adamant bars locked and loaded that I prepped in the weeks before sailing released. I would actually prefer if smelting was better because the game play loop is way more enjoyable than shopscape.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/2007scape by /u/Humble_Stop_6030 on 2025-12-10 08:32:37+00:00.

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