this post was submitted on 14 Nov 2025
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That is not at all what is said. The guy you're replying to is also wrong. Alistair only claimed most of Linux users were cheaters, that would be 0.005%, not that most of total cheaters were on Linux. But that means during their all time steam player count peak (which was after the Linux ban) if 260k players, a total of about 13 people were cheating on Linux.
Which contradicts his position that cheating is a massive huge front to wage an endless war on. 13 people is a ban list, not a cry for rootkits on all clients. It stands to reason that if Linux was 0.01% and even if they were all cheating, it is not a massive problem. Is it tiny or is it massive? It can't be both at the same time.
Every extra cheater is a bad thing.
Do you think a player would care they only make up x% of the playerbase when they get insta killed through walls and lose all their resources by someone in god mode?
Of course any one cheater is bad. But this is a massively successful game studio complaining about cheating when they admit to not putting any resources towards creating a team to combat cheating.
No, they wouldn't care. It's a mild annoyance at worst. Nothing critical was lost. Maybe stop putting money into digital goods that have no tangible value and zero guarantee of property.