Sektori is a dual-stick shooter (similar to Geometry Wars) made by two Finns.
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Owlcat Games - they made two Pathfinder games, Kingmaker and Wrath of the Righteous, some of my favorite CRPGs in recent memory. Their latest, Warhammer 40K: Rogue Trader, is supposed to be great as well, but I haven't had the time to do more than check out the character creation so far.
Have you heard of Polish indie studiolette CD Projekt and their hidden gem The WItcher 3?
Interesting question, here are some EU-made indie games I've enjoyed, in no particular order. I had to look all of these up, I didn't play them because they were European or anything.
- Baba Is You (Finland) [e: forgot]
- Chants of Senaar (France)
- Dead Cells (France)
- Disco Elysium (Estonia)
- Drova (Germany)
- Monster Train (Netherlands)
- Roadwarden (Poland)
Oh! A friend of mine (that I haven't seen for quite a while) is a Drova dev! Never expected to see it listed here. I'm super happy
I'm playing it right now on the Steamdeck, it's a lot of fun! 20 hours in but it still feels like there's a lot to explore (skill issue maybe).
Just dropping that, while disco elysium is a top 10 favourite game for me, corporate suits stole the IP and none of the money goes to the creator
Pirate that shit boy
I really enjoyed Chants of Sennaar. Heaven's Vault is also worth checking out for those that liked it; it's by an independent British team, the language puzzles are similar but (in my opinion) a bit more involved, and there's more narrative & character stuff going on. It is not as smooth a gameplay experience as Chants, but it's manageable to get cool puzzles
You can always play your AAA games if you pirate them
Clair Obscur: Expedition 33 - Game of the Year, a good chunk of the staff has never worked on a game before, solidly French.
No mention of Dead Cells? Play Dead Cells.
The studio developing Ori and the Blind Forest is Austrian if I remember correctly.
Factorio is made by a small Czech studio and I've never seen a game more polished and bug free in my life.
I think more people need to be aware that the Factorio director is a piece of shit.
I highly recommend Satisfactory instead, which is by a small(-ish) Swedish dev team. (It also has much chiller vibes than Factorio, which I think more people will appreciate.)
edit: to those downvoting, please feel free to reply and explain, since I'm genuinely unsure what part of this you disagree with.
God damn it. And thank you!
Also Shapez 2 if you like factory games. They’re German
Vintage Story is being developed in Europe. They won't even host on Steam
Noita and Baba Is You are both brilliant games from a few Finnish people. Baba Is You is a puzzlegame involving rearranging the rules of the puzzle you are in. It will make your brain hurt in the good way. Noita is a roguelike in which you are a witch and you build wands with the spells you find along the way. You can make ludicrously powerful wands with some creativity, and the game is ruthless enough that it basically demands you do so.
I've already mentioned Heaven's Vault elsewhere here, so I'll plug A Highland Song from the same British indie team too. It's an exploration / climbing game with some simple and really cathartic rhythm sections. The visuals and music are gorgeous
I spent 2-3 hours on Noita, but it never clicked for me, sadly. Loved Baba, added it to my post as well.
Make sure to buy on GoG of possible.
My current favorite game (Valheim) is Swedish, I believe.
Don't tell anyone I said this, but the the Swedes to be making some pretty awesome indie games.
CrossCode (Germany), charming 2D Action RPG where you play a virtual MMO.
Just played through Crisol.
Gorgeous game. Gothic Spanish style.
$17 on steam right now.
Play it in native Spanish. The English dub is terrible.
Mix between silent hill. Resident evil village.
Mostly puzzles and traversing areas. Light combat action.
Has a really unique combat mechanic. Your amo is made from your blood.
Also it's Eldritch horror. That caught me by surprise and was unexpected based on the trailers I saw.
Took me like 13 hrs to play.
Not a perfect game but def worth $17.
Story could have been developed more but no apparent plot holes.
Probably budget was a limiting factor there. https://youtu.be/5ZjZTQ5-xpM
Vintage Stories has its own launcher and also native Linux build. Its a more slow progress and survival focused voxel game and I find it immensely satisfying playing with friends. Many tool crafting mechanics are very similar to real life, also food making has debth, there's crop rotation and just so many little things. It was founded by the Austrians and the company sits in Latvia. It has a very international dev pool also with many from the US but I feel like that shouldn't be an excluding factor. Way better than buying some game from Steam from an American AAA Studio
Ugh, game looks pretty good but I can't stand that visual style anymore. I'm very appreciative of games that use voxels for environmental destruction capabilities but that smooth them out instead of everything looking like it's made of giant pixels, like Enshrouded.
This one looks a lot better than minecraft for the environment (at least based on the trailer, not sure if they just used camera angles that hide the blocky look), but I was disappointed as soon as I saw the enemies/player characters.
No hate or judgement if you are into that, it's just annoying when something sounds like exactly what I'm into but then features a pet peeve, especially when it's something so central as the overall visual design.
Other threads have mentioned this game has a healthy mod community, any mods for making it look not like minecraft?
