this post was submitted on 10 Jun 2023
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Gaming

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The other thread about favorite mechanics is great, so let's also do the opposite: what are some of your most hated mechanics?

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[–] servingthehadows@beehaw.org 1 points 2 years ago

Either crafting or being Sonic the Hedgehog

[–] Synthclair@beehaw.org 1 points 2 years ago

Invisible walls, including on high places or on bridges - I get it, possibly it would be less fun if the character dies just because you go a bit off-road, but not everything has to be easy!

[–] ch00f@lemmy.world 1 points 2 years ago (1 children)

Quick save/quick load. Not as relevant any more, but so many games used to have it. The meta game just became saving at the opportune moment and trying every possible action from there to progress forward.

Blew my mind in the first Bioshock where you could qs/ql, but the vita chambers were forgiving enough to wean you off it.

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