Charzard4261

joined 1 year ago
[–] Charzard4261@programming.dev 4 points 9 months ago* (last edited 9 months ago)

Everything about this project is amazing, but the documentation is something else. It is written so perfectly concise and yet easy to understand, gives example code just when you'd need it (and 90% of pages have C# variants and includes notes on how it may differ!) and so you just walk away knowing exactly what to do, or with a link to another useful, beautifully written page with what you actually were looking for instead.

I used to think Unity had good documentation, but now that I've seen this it's just on a whole new level. It also genuinely makes me weep when I go back to work in a proprietary engine with such scarce notes that it's easier to look for other places it's used and spend a day writing your own for the poor souls who come after...

TL;DR Whoever writes the docs, I love you

[–] Charzard4261@programming.dev 3 points 10 months ago

Sometimes I feel like me and the people I play with are the only ones who like this game. I'm just glad that the team is committed to improving it rather than writing it off as a flop immediately.

[–] Charzard4261@programming.dev 15 points 10 months ago* (last edited 10 months ago) (1 children)

Obviously he doesn't spend enough time causing issues for his own companies and country, that he has to try and stir shit across the pond to cure his boredom.

How about doing something good with that spare time for once?

[–] Charzard4261@programming.dev 4 points 10 months ago

I used to really love this game. It has so much potential to be more than a battle royale, but it took like 4 years to get a permanent non BR gamemode. Battle passes only work if your players don't get burnt out... And don't get me started on collection events 2: electric boogaloo, this time with more gambling!

[–] Charzard4261@programming.dev 66 points 10 months ago (1 children)

As a casual who didn't start playing shooter games until late, if it wasn't for SBMM I wouldn't be playing them at all.

The real evil is engagement based matchmaking. I don't want to beat players even newer than me every time I haven't won in 20 games, and I certainly don't want to be steamrolled by players who have been playing their whole lives when the same happens to them.

[–] Charzard4261@programming.dev 7 points 10 months ago* (last edited 10 months ago)

Steam continues to be the best platform for your game. In an industry that almost prides itself on not listening to customers, Valve really is a miracle.

[–] Charzard4261@programming.dev 19 points 10 months ago (21 children)

Ah yes, Europe never had to deal with such far right-wingers. We'd like borrow the term you guys came up with to describe them in case we ever face such violent fascists. What was it again?

Oh right, Nazis.

[–] Charzard4261@programming.dev 6 points 10 months ago (1 children)

Had the day off work to attend my sister's graduation in this heat, only to hear the lads in the (lovely air conditioned) office essentially had a day off due to this. Can't believe my luck today 😢

[–] Charzard4261@programming.dev 1 points 10 months ago (1 children)

Don't forget about moving their possessions. I don't know if houses in America come fully furnished, but there's no way you could sell all your furniture for enough to buy it all back in a new state.

Also people surely have things that they would not want to sell, for personal or practical reasons, right? To pretend the only thing people need to move is themselves feels a little heartless.

And we've not even talked about people with families yet...

[–] Charzard4261@programming.dev 1 points 10 months ago (2 children)

I can get the transfers between friends part, but why between platforms? That makes zero sense from a business standpoint.

The only way that would work is to have game companies manufacture and distribute an external storage medium themselves, because platforms sure as hell won't say "Oh you bought a license on another store? Sure, you can use our CDN for free!". And now we've almost reinvented game CDs.

[–] Charzard4261@programming.dev 8 points 10 months ago

We may joke about valve not making games, but they do have a large amount of people working on various titles.

They also do a lot of R&D for hardware, like the Steam Deck and VR headsets.

[–] Charzard4261@programming.dev 6 points 10 months ago* (last edited 10 months ago) (1 children)

Don't let any TF2 fan hear you call Deadlock its successor. It appears to be Overwatch gameplay mixed with Moba style map layouts.

But yeah HL:A was indeed amazing.

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