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The original was posted on /r/guildwars2 by /u/emerald_water on 2025-08-02 15:25:11+00:00.

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The original was posted on /r/guildwars2 by /u/Negative-Camp-5783 on 2025-08-02 12:53:58+00:00.

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The original was posted on /r/guildwars2 by /u/Crafty-Departure3191 on 2025-08-02 06:56:04+00:00.


Hey everyone. I never thought I’d be writing a post like this, but here I am.

This is the story of how I lost access to my 13-year-old Guild Wars 2 account — and apparently for a reason I still don’t really understand.

I’ve been playing Guild Wars 2 since the very beginning — from headstart back in 2012. Over the years I’ve spent hundreds of hours in the game. I was always grateful to ArenaNet for creating something special. I supported them in every way I could: buying gems, spreading the word, and just being part of the community.

To be honest, I missed the last two expansions and hadn’t played for about 4 years. But recently, my close friend wanted to surprise me with a gift for a holiday and didn’t know what to get — so he bought me a key for the Secrets of the Obscure expansion.

I activated it successfully and started playing again. I was hooked. I completed 12 story chapters in about two weeks and even unlocked the Skyscale. It felt great to be back.

And then… I got banned.

Reason: “Blocked for security purposes.”

I contacted support immediately. I thought maybe it was because I was using a VPN — I’ve had similar issues before with Blizzard (they unbanned me after I sent them my keys and explained my activity — it took two weeks but they were very reasonable). I have VPN enabled sometimes because my connection is unstable without it — disconnecting in the middle of a fight is super frustrating. And besides, I use Google Authenticator — so I didn’t expect any real issue.

Support responded asking for the name of the retailer and a screenshot or digital receipt. I asked my friend where he bought the expansion key — he told me he got it from Cdkeys.com and provided proof. I sent everything to ArenaNet support and explained the situation.

But instead of unbanning me, I got this message:

-"This account was closed because of its association with or involvement in payment fraud. We have a zero-tolerance policy for fraud. The account will remain closed indefinitely."

I was shocked. I reached out to my friend again — he confirmed he bought the key himself using his own credit card. He didn’t ask for any refunds. He never did anything shady. Just bought the key. For me. As a gift.

So I contacted ArenaNet again, trying to explain that I never broke any rules, never tried to scam or cheat. This was my first time ever using a third-party key.

I even explained that Cdkeys.com has a 4.8 TrustPilot rating and tons of good reviews. I offered to provide any documents they ask for, I even told them: cancel the expansion key, I don’t care — just please, let me keep my account.

But the answer was the same:

-"This reseller is not one of our authorized retailers. The code was obtained via fraudulent means. We cannot assist you with this account."

So I contacted Cdkeys.com support - they just told me to talk to ArenaNet.

Meanwhile, it's been 3 days since ArenaNet support stopped replying to me. My friend friend also tried to contact them separately — and got the same generic response about "involvement in payment fraud".

And that’s it.

I didn’t cheat. I didn’t refund anything. I didn’t steal anything. All I did was accept a gift from a friend.

This post is not about trying to create drama — it’s a last attempt, a shot in the dark. Maybe someone from Arenanet will see this. Maybe someone in the community has advice. I don’t know.

Thanks for reading.

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The original was posted on /r/guildwars2 by /u/Marok_Kanaros on 2025-08-02 06:58:09+00:00.


After a post about multiboxing in the PVP lobby people noticed that arena net removed the exception that allowed multiboxing in custom PVP matches. Someone asked support about that and got further confirmation about that: https://imgur.com/E6bYbWN

I was then curious and asked if that also counts for the PVP lobby which is used by a lot of people to farm PVE dailies on the golems and according to support it includes the PVP lobby even if you are not queuing for a match: https://imgur.com/4ZxJYOp

So if you are multiboxing in those areas beware that you can now be reported and banned.

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The original was posted on /r/guildwars2 by /u/sureabsolutely on 2025-08-01 21:27:15+00:00.

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The original was posted on /r/guildwars2 by /u/drbuni on 2025-08-02 00:45:26+00:00.


I already kind of love the Antiquary, and I would love it a lot more if the Skritt were more consistently a part of the skills.

Metal Legion Guitar: Have a Skritt show up with a second guitar to jam with the Antiquary.

Forged Surfer Dash: Have a Skritt hanging from the Antiquary during the dash.

Mistburn Mortar: Two Skritt show up and cheer for the Antiquary while they shoot the thing.

Antivenom Draught: A Skritt shows up and throws the bottle to the Antiquary, who proceeds to drink it.

Inquest Portal Device and Zephyrite Sun Thingy: Not sure.

Emergency Jade Shield:

Canach-Coin Toss: Have Skritt heads/faces engraved in the coins or Skritt toss the coins in the air before the big coins appear on the screen.

If you think this is too much Skritt, you are wrong, btw. Thanks!!

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The original was posted on /r/guildwars2 by /u/azorathejubilant on 2025-08-01 20:37:02+00:00.


Don't know if these animations are final but the elite and utilities all share the same simple animation, especially that powerful elite and it felt a bit underwhelming, hopefully they add some or improve them for launch.

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At the end of the stream, Trig mentioned that he hasn't seen anybody correctly identify the Revenant spec yet. So keep those ideas coming for the next few days!

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The original was posted on /r/guildwars2 by /u/Euphoric-Sea4248 on 2025-08-01 20:27:43+00:00.


Ritualist

Thanks to u/Shinymeta for the screenshots!

https://www.reddit.com/r/Guildwars2/comments/1mf7c3m/livestream_tooltips_antiquaryparagonritualist/

Class mechanic: Life force

F1 – Enter shroud to gain 5 new skills:

Shroud 1: Ranged damage (+15% damage per summoned spirit) – Marks enemies to focus spirit attacks on that specific enemy

Shroud 2: Spirit summon turret for damage + cripple + vulnerability

Debuff makes enemies take more damage from minions

Shroud 3: Spirit summon that does aoe knockdown + pulsing debuff condition area

Shroud 4: Spirit summon that does AoE healing, protection and vigor (seems to heal you through shroud)

Shroud 5:  Targeted shadowstep to move you + spirits and force them to auto attack nearby enemies

! Spirits seem to be able to be summoned multiple times if you have enough life force and attack in 3 second intervals !

! Spirits cant  be targeted and don’t disappear while you are in shroud !

So in PvP beat that necromancer out of shroud to stop the spirits

F2 – Explode your damage spirit for might, fury (for allies) and damage

F3 – Explode your debuff spirit to cause AoE fear

F4 – Explode your heal spirit to get aegis, resistance and stability for allies

Utilities: Weapon spells

Affects the necromancer for full duration and allies for less duration or effectiveness

Think of them as thief poisons with less ally stacks but stronger for the necromancer.

Heal – Take less damage for a duration and heal periodically.

Effectiveness better if you are <50% health (both the healing and the damage reduction)

Allies gain the same effect at ½ duration

Util 1 – Your attacks deal flat bonus damage for 10 seconds. 5 allies gain this effect for THREE HITS. Should affect minions too.

Util 2 – Your attacks deal extra lifesteal and vulnerability. 5 allies gain for THREE HITS.

Can affect minions (maybe)

Util 3 – AoE condition removal and healing for conditions removed. You 5 seconds. Allies 3 seconds.

Util 4 – Block 3 hits. Gain protection when last block stack is gone. Allies get 1 free block. AoE regeneration.

Elite – Taking >5% health damage causes you to heal for the difference and then lifesteal from foes

(2 stacks for you). Allies get this for 1 stack. Stunbreak and 1 stability for you and allies.  

Elite in normal words:

Take more than 5% health damage while the elite is active > Heal any percentage over those 5% + Lifesteal.

Allies too but only 1 heal + lifesteal. You and friends get stab+stunbreak when you activate the elite.

Example:

I and my friends get hit for 50% of our total health by an angry monster but the elite is up.

We now heal for 45% because thats the difference between 5 and 50%.

We lifesteal the angry monster for a large amount each. All of us had 1 stab because the elite was activated.

When the monster does his follow up attack the same thing happens to me. Damage > heal > lifesteal.

But my friends get hit for the full amount. I now have to heal them :(

Traits

A: Spirits move closer to you after they attack / follow (Meh? Make this standard?)

B: Heal and condi cleanse allies when you summon a spirit or minion. This applies to you in shroud too

C: Deal power damage around summoned spirits and minions when you summon them

Minor: 10% life force gained when you summon a creature (spirit or minion!) this also works while in shroud!

A: Cleanse 2 conditions from you, 1 from allies when you use a weapon spell

B: Grant quickness and boons to allies when you summon a spirit (might F1 / fury F2 / resolution F3)

C: 50% more damage and healing caused by spirits

Minor: Gain access to F2-F4 to explode spirits for bonus effects (see class mechanic section)

A: Weapon spells now affect allies at full effectiveness / duration

B: Spirits remain when you leave shroud but they drain 3% life force per interval to stay summoned (each?). They attack in 2 second intervals instead of 3 seconds. Exloding your spirits ends this.

(Seems very good with staff marks trait / dagger / signet of undeath)

C: The first spirit summoned when you enter shroud has no cooldown.

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