Macintosh Gamers 🖥️🍎 | Gaming on macOS and Mac hardware

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A community for Mac users to discuss video gaming on macOS and Apple hardware.

founded 2 years ago
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I’m getting the air 15” just for everyday stuff, some coding for my personal projects, and some gaming when I’m traveling. The base pro is 150$ more and I won’t use any of those features so idk, I’m not really keen on spending more unless the air is completely useless to play games on (at a decent framerate)

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Minimum (and recommended) system requirements:
System: MacOS 11.0
Processor: M1 or Intel Core i5 2.0 GHz
Memory: 8 GB RAM
Graphics: 2 GB VRAM GPU
Storage: 15 GB

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I'm looking for something quality without spending much more than EUR 50. I'm guessing the best way to go is a refurbished or second hand Playstation controller? (currently boycotting Microsoft). I appreciate any recommendations.

I see some good looking budget options but then read about occasional lag issues, stuck buttons or incompatibility with games. But these are designed for major consoles so maybe that's all irrelevant when it comes to macOS compatibility. I'm totally green here. Thanks!

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Hey, recently I bought myself license for CrossOver since trial version satisfied me and here are my thoughts about it. Software itself is really easy to use and install programs from CrossOver. Staff is really helpful, when I wanted to use logo of CrossOver for article, they gave me permission to use it without any problem, even on discord they help a lot. Community is also great, I really felt warm when joining their discord. And the best part of buying license? It supports directly developers of wine (it translated calls to windows api so they could work on Mac api and Linux api). I also haven’t run into any issues yet when playing games through CrossOver.

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For those who haven't been keeping up, cyberpunk 2077 ultimate edition is coming to mac in "early 2025", which means this is a great time to pick it up if you're interested.

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Funny games disproportionally appear on the Mac? Data inconclusive, but vibes say yes.

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I was curious to see if the new (old) Red Dead Redemption can be played on macOS through a compatibility software (Whisky or Crossover).

But it seems the game can't be played because the DRM used on it ins't compatible with Crossover.

I'm curious if the already cracked version can be used on Crossover or Whisky. Has anyone tested it? If it works, then it's only way to play the game on macOS.

Edit.: Here is some testing that the game can't be played on macOS now. There are two ways of playing it: emulating the Switch version through Ryujinx or the cracked version.

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Palia on Mac (infosec.pub)
submitted 1 year ago* (last edited 1 year ago) by nocturne213@lemm.ee to c/macgaming@lemmy.world
 
 

When Palia released on Switch earlier this week, I had no idea it was also available on PC. I did some digging and found this launcher and guide for running Palia on Mac. So far I have been playing it most of the day without issue. Setup was just as easy as setup on Windows.

https://github.com/DanMossa/paliaOnMac-release/releases

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Everspace 2 is available on MacOS now and runs native on M Series Macs :)

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geteilt von: https://lemm.ee/post/9120083

TL;DR: System requirements are ranging from M1 to M1 Pro or better Apple silicon chips. The game is priced at $60 on Steam.

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https://www.warframe.com/ios

Warframe Mobile version is coming to iOS/iPadOS and macOS :)

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New FPS Shooter is coming to macOS Silicon.

https://store.steampowered.com/app/2402450/Zero_Grounds/

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geteilt von: https://lemmy.ml/post/2333026

After approximately 10 months in a release candidacy phase, OpenMW 0.48 has finally been released. A list of changes can be found in the link.

The OpenMW team is proud to announce the release of version 0.48.0 of our open-source engine!

So what does another fruitful year of diligent work bring us this time? The two biggest improvements in this new version of OpenMW are the long-awaited post-processing shader framework and an early version of a brand-new Lua scripting API! Both of these features greatly expand what the engine can deliver in terms of visual fidelity and game logic. As usual, we've also solved numerous problems major and minor, particularly pertaining to the newly overhauled magic system and character animations.

A full list of changes can be found in the link to Gitlab.

What is OpenMW?

"OpenMW is a free, open source, and modern engine which re-implements and extends the 2002 Gamebryo engine for the open-world role-playing game The Elder Scrolls III: Morrowind."

It is an excellent way to play Morrowind on modern systems, and on alternative systems other than MS Windows. It requires the a copy of the original game data from Morrowind, as OpenMW does not include assets or any other game data - it is simply a recreation of the game engine. OpenMW can be found on Flathub for Linux users here. https://flathub.org/apps/org.openmw.OpenMW

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Hello everyone!

My first post on Lemmy after long time lurker.

I will buy a new mac in the next week. I’m quite torn between 2 models.

My use case: General computing (web, documents, media consimption) Occasionally: programming + spinning VMs + some gaming

Although I won’t be gaming all the time, I plan to do it ocasionally. Games like Skyrim, witcher3 + MMOs (wow, ff14 or guild wars) DOTA/LOL or similar stuff.

The contenders would be: A) MacBook Pro 14 M1 Pro 10 core CPU / 16 core GPU - 16GB RAM - 1TB SSD

  • better cooling?
  • better SSD speeds and bigger capacity Price = 2450€

B) MacBook Pro 14 M2 pro 10 core CPU / 16 core GPU - 16GB RAM - 512GB SSD

  • better GPU, but marginal gain? Price = 2499€

Alternatively, I could look at the MacBook Air m2 with 16GB/512GB at 1990€ since it seems it handles this games moderately . However, summer here is hot

Any advice? Furthermore, stocks seem to be low, some models no longer exist and there seems to be no deals

Thanks in advance!!! Looking forward to discussion

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