The Legend of Zelda

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A community for everything related to The Legend of Zelda franchise!

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founded 5 years ago
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I spent hours hunting those big bastards and not a single gut did they drop. C'mon dudes, take one for the team. Daddy needs to upgrade his threads!

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What cool things have you guys found? I've done a cursory exploration of the whole place, going from light root to light root, but haven't spent a lot of time looking at details etc.

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With his absence in BOTW I was kind of hoping for some kind of Tingle incarnation. He's weird, he's creepy, but he is by far by favorite Zelda character after Hestu

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submitted 2 years ago* (last edited 2 years ago) by derelict@lemmy.world to c/zelda@lemmy.ml
 
 

President Hudson, you have my support!

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I’m trying to get better at building stuff in TOTK - I have made boats using a plank + fans + steering stick, and those work great. However, I’m at a backpack korok and need to get across a large body of water. The materials provided are a bunch of planks and wheels. I could take out some Zonai devices but I’m running low on fans and I feel like there must be some way to make a propeller or paddle boat or something like that. Post your boat builds here to inspire and maybe get inspired by others!

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UPDATE: someone on Discord reminded me of a loose end in Kakariko. I think that will solve my issue.


Here's what I did:

I found Mineru on my own after having found the construct factory, even though I was nearly blind in the storm on Thunderhead Isles.

I'm still missing one of the Hylian stone tablets, so I tried exploring more of Thunderhead Isles but got super frustrated with the lack of visibility. "Surely they don't mean for me to be here!"

I searched the net for "Is it possible to clear the storm...", and determined it is, but I have to finish "Crisis at Hyrule Castle", which I was putting off because I thought it would end the game.

I try to finish Crisis at Hyrule Castle, but I didn't realize the quest marker jumped up and down the levels of the castle so I just went down, down, down thinking it was a generic quest marker in the center of the castle, and not the next spot to find Fake Zelda.

I find the Demon King and beat the game.


When I searched for answers on the net, it said I would receive a quest called "The Fifth Sage" and the storm would be cleared for me, or I would have some means of clearing it myself. (I didn't read too closely since I was trying to avoid spoilers.)

After beating the game, I went back and tried to finish Crisis at Hyrule Castle again, and I did. Fake Zelda kept jumping around, and I went to each spot. And, damn! I had missed an entire chunk of the plot where I face the Demon King for the first time with the 4 sages, and he reveals that Fake Zelda was indeed Fake Zelda, and there's a big fight and I get a heart container.

When I went back to Purah to turn in the quest, everyone's like, "Wait, you already found the fifth sage, and the Master Sword? Why didn't you tell us!?" No talk at all about the storm on the Thunderhead Isles. I received and then immediately finished the quest named The Fifth Sage, and my only quest now is "Defeat the Demon King".

Can I clear the storm so I can properly explore the Thunderhead Isles, or is my game just borked?

I can understand Nintendo not locking Mineru behind some arbitrary plot lock, but it kinda sucks that I did things out of order and was able to skip entire sections of plot and beat the game by accident. The entire time I literally thought some plot device would boot me out and I wasn't about to beat the game. (It became obvious when I could no longer fast travel out, and I just went with it.)

What was supposed to happen? Was I supposed to be blocked from fighting the Demon King until I found Mineru? Was she needed to advance? I feel like once you're in the castle, you're going to discover the chasm and go exploring. Is this game similar to BotW where there's nothing stopping you from killing Ganon as soon as you leave the Great Plateau? Or do you need to have all 4 (or 5) sages in TotK to beat this game? Just curious.

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submitted 2 years ago* (last edited 2 years ago) by NicoCharrua@lemmy.ca to c/zelda@lemmy.ml
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Currently, I self limit the hearts I have to only three so the stakes of combat are high for me, so there needs to me another way players are allowed to spend the Lights of Blessing you earn from shrines, such as to add a temporary increased boost to a selected weapons durability or damage.

Granted this game has only been out a month or so, however I'm finding the silver enemies are getting easy to defeat for me, albeit they are damage sponges they not really actual challenges (not trying to brag here apologies).

I'm looking at the mods on the GameBanana website and envious of those guys able to tweak the AI responses and cave brightness to develop a harder game for themselves, and I'm jealous.

Does anyone have any sources of information about any changes or updates to the game that will address the game difficulty?

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Personally I am loving the format of the current switch games, and Nintendo has signaled that they intend to keep making games in this style though not necessarily a sequel.

I would love first and foremost for the story telling to be brought back to the standards of Ocarina of Time, Wind Waker, and Twilight Princess.

Also, to me the best thing in the 3D games has always been the pacing, you have your first initial quest, that leads to Link powering up in a few different ways. Then Link is set on a second quest, becoming more powerful again. Then a twist of some sort, though that's optional. Then finally the climactic battle with the big bad. I would also like to see more of an after story, though it is traditional for that to not be a thing at this point.

As for settings, I would LOVE to see a game set after spirit tracks in New Hyrule in the midst of an industrial revolution, mixed with magic.

How about you, what are your wishlist items for the next/future Zelda games?

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https://bit.ly/3oUH5MB Google drive download

Phone size wallpapers (extended edges of images with AI drawing and I added some watercolour on top

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As the title implies there will be spoilers discussed but I wanted to begin a conversation about the story of TOTK.

Specifically, did it live up to expectations? What do the events mean for the overall lore of the series? Is there even a timeline at this point?

Discuss!

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Mine would be Occarina of Time because it introduced me to the series.

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For those thinking of buying the game, there is a side feature that lets you build crazy machines. While almost completely unnecessary to complete the game, it allows for some pretty bonkers builds.

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I read in another article many players were not updating TOTK so they could preserve duplication glitches. This is looking like whack-a-mole to patch them anyway.

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Who’s playing it? What do you think? I play it a lot with my girlfriend (we got it one week after the release date). It’s definitely interesting because there’s so much overlap with Breath of the Wild (the main landscapes, many NPCs, the overall gameplay, etc.) but with many new mechanics (crafting, building vehicles, some new collectibles) and a more emotional/complex storyline. But it also feels a bit like a drag sometimes, because there’s so much to do and discover! And there isn’t always a clear path about what to do next.

Anyway, curious to hear your thoughts!

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