this post was submitted on 01 May 2025
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Just to lob a controversial thought in there: There may be some challenges the game industry faces that aren't solely "capitalism bad". The most compelling one I've heard is that, as games as a medium they have to increasingly compete with a growing back catalogue of classics.
Between that and the rise of indie games, it gets increasingly risky to invest in large projects.
(To try and preempt some comments: I am not saying that investors are "right" to pull out of the games industry. I just want people to consider whether the problem, and hence the solution, is more complicated than they first thought)
Both are valid considerations, but I find the large shift to time spent on social media apps a much more compelling argument.
Indie games are part of the industry too, so I don't think they'd be losses in accumulated industry revenue. The small and niche indies probably don't have much of an impact on the market as a whole.
I also think the big titles largely marketed towards the general people and casual gamer. And I have to assume that still works the same way. They buy the popular marketed title, or on their console digital store. They don't care as much about classics or indies [outside of the store's popular titles].