this post was submitted on 16 May 2025
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[–] rtxn@lemmy.world 80 points 1 week ago* (last edited 1 week ago) (10 children)

Chell can't be deaf. On two occasions Wheatley asks her to turn around while he does his thing and waits for her to comply, and the clue to the final boss is delivered through an audio recording.

Final bossCave Johnson says that portal-able surfaces are covered in lunar regolith. It's not mentioned anywhere else, and nothing hints at being able to put a portal on the moon.

Of course I'm ignoring the excellent player training integrated into the game's design, but the OOP is ignoring the player (probably) not being deaf and considering only the in-game events.

[–] MudMan@fedia.io 26 points 1 week ago (1 children)

That's a fair point. The tutorial is also predicated on a number of specific actions. You could argue Chell just happens to feel oddly jumpy just at the moment Wheatley asks her to speak up, but the progress gate that requires intently staring at a picture is a bit of an issue.

[–] Tyoda@lemm.ee 5 points 1 week ago* (last edited 1 week ago)

Perhaps she knows the routine through trial and error. Or used to have hearing and learned it that way.

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