this post was submitted on 22 May 2025
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[โ€“] codexarcanum@lemmy.dbzer0.com 14 points 21 hours ago (4 children)

Works for me. I got stuck on the puppet king second phase and gave up. Not like rage quit, I just never went back to the game after like a dozen attempts, uninstalled it months later to free up space.

I love difficulty adjustments. Tuning a game to be right for every audience is impossible, better to let the end client have some control over fine tuning their experience.

Control is an excellent example of this for me. My GOTY when it came out, still an all time fav. I love the story and setting, but the combat is tedious after a while. In that case, lowering enemy health made the game less boring without being substantially easier, giving me the kind of experience I could enjoy.

[โ€“] teft@lemmy.world 2 points 19 hours ago* (last edited 19 hours ago)

Only a dozen attempts?

/s

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