this post was submitted on 30 May 2025
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This is a real pet annoyance of mine, and I have seeing apologist posts on the internet about it.
If the actors cant enunciate properly except when they're shouting, that's not adding realism, they're doing bad acting.
If the sound engineers can't get a good audio balance for anything except the loudest moment in a film, that's not a limitation of technology/sound physics, they're bad at mixing.
If the director can't keep all of this in check and make a film that people can actually enjoy, that's not artistic choice, they've made a bad film.
Nah, I have a good sound setup and I don't want to be watching movies with less dynamic range because some people are using their shrilly built-in TV speakers with their children screaming in the background or $5 earbuds.
If you don't want to have a proper 5.1 audio setup, it's not the director's problem, it's the media player. Audio compression, center channel boosting, and subtitling are things that media centers have been able to do for decades (e.g. Kodi), it's just that streaming platforms and TVs don't always support it because they DGAF. Do look for a "night mode" in your TV settings though, that's an audio compressor and I have one on my receiver. If you are using headphones, use a media player like Kodi that allows you to boost the center channel (which is dedicated to dialogue).
Even if I had the money and desire for a setup like that, I would not want a high audio range in media because I hate loud noises and am very sensitive.
In my opinion the big explosion can be a little bit louder than the footsteps but there doesn't have to be a huge difference. I'll sacrifice some realism for my eardrums.
And why can't all dialogs be about the same volume either?