this post was submitted on 28 Aug 2025
397 points (96.3% liked)

RPGMemes

13866 readers
355 users here now

Humor, jokes, memes about TTRPGs

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] BartyDeCanter@lemmy.sdf.org 64 points 1 month ago (12 children)

Here's my list:

  • It scales very well from level 1-20. The math just works at all levels of play.
  • 3 action rounds
  • Encounter design and balancing is easy for the busy GM
  • All of the classes are good, flavorful, and have interesting options
  • Teamwork is highly encouraged through class and ability design
  • Martial/Caster/Support balance
  • Degrees of success/failure
  • Easy, free access to the rules
  • The ORC license
  • https://pathbuilder2e.com/
  • Pathfinder Society Organized play is well done and well supported by Paizo
  • The rune system for magic weapons/armor
[–] DahGangalang 16 points 1 month ago* (last edited 1 month ago) (8 children)

I don't know if I agree that all classes are good.

Oracle and Gunslinger have always (at least in my mind) seemed to be overly weak. Like, Gunslinger seems like if should be a high damage output class, but lack of Dex to Damage really seems to hinder him from being a hard hitter. Lol, not to mention, guns just feel really weak.

For Oracle, her curse seems a major downside without a compensating upside (at least until late levels; haven't built one above lv 5).

I'd love to hear counterpoints of anyone has any.

To be clear, 95% agree with your takes though.

[–] orenj@lemmy.sdf.org 16 points 1 month ago (1 children)

Re: oracle

Being a divine spontaneous caster fucks; your entire spell list is Heal if you need it, and literally anything else if you don't. And trading a spell/day and slightly smaller repertoire for some extra durability is generally worth it in my experience.

Also Divine Access means you can pretty much pick whatever spells you want, and more as more gods come out or you and your GM make some more.

I liked the focus spells more back when battle oracles weren't hit with the nerf bat and could literally just be the juggernaut whenever they got cursed

[–] DahGangalang 3 points 1 month ago

I've always been allergic to spell casters (the strategy behind the best use of spell slots just never clicked for me - which is extra painful because it seems like if should be simple, but I consistently manage to botch it), going back to when i picked this all up in the 3.0e days.

I think that's caused me to not really engage with the spell casting side of spell casters in PF2e. I remember in 3.5, we banned Mystics because spontaneous divine spell casting was broken, so maybe I just need to run one to see if work.

load more comments (6 replies)
load more comments (9 replies)