this post was submitted on 08 Oct 2025
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[–] webghost0101@sopuli.xyz 19 points 2 days ago* (last edited 2 days ago) (16 children)

That was a beautiful read.

But do i find myself conflicted about dismissing it as a potential technical skill all together.

I have seen comfy-ui workflows that are build in a very complex way, some have the canvas devided in different zones, each having its own prompts. Some have no prompts and extract concepts like composition or color values from other files.

I compare these with collage-art which also exists from pre existing material to create something new.

Such tools take practice, there are choices to be made, there is a creative process but its mostly technological knowledge so if its about such it would be right to call it a technical skill.

The sad reality however, is how easy it is to remove parts of that complexity “because its to hard” and barebones it to simple prompt to output. At which point all technical skill fades and it becomes no different from the online generators you find.

[–] TheRealKuni@piefed.social 6 points 2 days ago

I think there’s a stark difference between crafting your own comfyui workflow, getting the right nodes and control nets and checkpoints and whatever, tweaking it until you get what you want, and someone telling an AI “make me a picture/video of X.”

The least AI-looking AI art is the kind that someone took effort to make their own. Just like any other tool.

Unfortunately, gen AI is a tool that gives relatively good results without any skill at all. So most people won’t bother to do the work to make it their own.

I think that, like nearly everything in life, there is nuance to this. But at the same time, we aren’t ready for the nuance because we’re being drowned by slop and it’s horrible.

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