this post was submitted on 01 Sep 2023
323 points (96.5% liked)
Programming
20943 readers
32 users here now
Welcome to the main community in programming.dev! Feel free to post anything relating to programming here!
Cross posting is strongly encouraged in the instance. If you feel your post or another person's post makes sense in another community cross post into it.
Hope you enjoy the instance!
Rules
Rules
- Follow the programming.dev instance rules
- Keep content related to programming in some way
- If you're posting long videos try to add in some form of tldr for those who don't want to watch videos
Wormhole
Follow the wormhole through a path of communities !webdev@programming.dev
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
The programming languages you use, and the variety of languages you learn, deeply influence how you think about software design.
Software would be much more reliable (in general) if Erlang had become one of the dominant languages for development.
Go sacrifices too much for superficial simplicity; but I would like to see a language that's nearly as easy to learn, but has a better type system and fewer footguns.
Unit testing is often overrated. It is not good for discovering or protecting against most bugs.
Build/test/deploy infrastructure is a genuinely hard problem that needs better tooling, particularly for testability.
"Easy to learn" and "good type system" will by necessity be opposing forces IMO. If you want to work with a good type system you're gonna have to put in the effort to learn it, I'm not sure there's this magical formulation of a good type system that's also intuitive for most new developers. Hope to be proven wrong one day tho but so far no dice.
The nuances of Go syntax requirements are stupid at times, but I am shocked at how much it helps readability.