this post was submitted on 11 Jun 2025
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A lot of it is almost exactly what you'd expect.

all 18 comments
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[–] seat6@lemmy.zip 21 points 3 weeks ago (2 children)

This game felt like it was written by 2 different groups of writers, who also hated each other. The first group wrote about a world where everything was dying and dark.

The second group was a PR team, who wrote about “wouldn’t it be fun to go camping!” And “the pirates and assassins are unambiguously good”.

[–] cyd@lemmy.world 7 points 3 weeks ago

According to the article, that's exactly what happened ;-)

[–] 60d@lemmy.ca 16 points 3 weeks ago (1 children)

tldr; EA does EA things. Tries to make Dragon Age: Fortnight edition. Fails miserably again lol.

[–] cyd@lemmy.world 7 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

It's on Bioware not EA. This is the third flop out of Bioware, and the post mortems for the past failures have all indicated that Bioware's management has a dumpster fire for years, with EA often uncharacteristically serving as a voice of reason to protect them from their own mistakes. For example, it was EA that got them to include the flying in Anthem, the only fun part of the gameplay. Unfortunately, in the case of Andromeda and Dragon Age 4, EA's mistake may have been giving Bioware's management so much rope that they hung themselves.

[–] 60d@lemmy.ca 3 points 3 weeks ago

“EA said, ‘Make this a live service.’ We said, ‘We don’t know how to do that. We should basically start the project over.’”

I read this article as EA interference to the point that the games were made to suck ass.

We're past the point of adding gambling and live service. Consumers are more savvy imo.

[–] catalyst@lemmy.world 16 points 3 weeks ago

I wasn’t aware they tried to make it a live service game, but that’s also incredibly unsurprising. It explains so much.

[–] samus12345@sh.itjust.works 12 points 3 weeks ago

Veilguard was...okay. But coming out after Baldur's Gate 3, the series that DA was inspired by, really showed the massive gap in storytelling and character quality. I pirated it and was glad I did, as it was NOT worth anything close to $70.

[–] MyDarkestTimeline01@ani.social 11 points 3 weeks ago

Honestly all this reads to me is "The people who made the BioWare games you liked left long ago, and the new people can't hack it."

[–] commander@lemmy.world 10 points 3 weeks ago (3 children)

I don't get EA/Bioware. Fantasy is consistently more popular than scifi. Inquisition was their best selling game. Yet DA was never treated like a heavyweight like Mass Effect. My expectations tanked when David Gaider left

[–] ampersandrew@lemmy.world 10 points 3 weeks ago (1 children)

Looking through each series' Wikipedia articles, it looks like Mass Effect sold about 50% more than Dragon Age 1 and 2. And that tracks with my experience. I know far more people who've played Mass Effect than Dragon Age, and I've never played Dragon Age myself.

[–] Gerudo@lemm.ee 5 points 3 weeks ago

I agree, Mass Effect was/is gaming pop culture at one point. Almost every gamer I know has played or at least very familiar with ME. That number is maybe 1/4th for DA.

[–] Stovetop@lemmy.world 2 points 3 weeks ago

One factor might be just that Mass Effect came out first and was also Bioware's last game before EA bought them.

The rest is just my opinion, but I do believe that Mass Effect simply told a better story (multicolored endings aside) and had a better cast of characters. Not to mention the fact that it was a single narrative across the three installments helped keep engagement up. And shooters were incredibly popular at that time.

[–] cyd@lemmy.world 6 points 3 weeks ago

there may be strategic reasons for EA to keep supporting BioWare... In order to grow, EA needs more than just sports franchises... Trying to fix its fantasy-focused studio may be easier than starting something new.

Ironically, EA grew out of Origin, one of the original grand-daddies of computer RPGs and the maker of the Ultima series in the 1980s-1990s.