Hotline Miami. Frustrating and tedious.
I generally don't take gaming recommendations from people I know because I've been burned too many times.
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
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Hotline Miami. Frustrating and tedious.
I generally don't take gaming recommendations from people I know because I've been burned too many times.
I loved the fast and rather unique gameplay but it definitely isnt for everyone. For me personally I didnt mind the trial and error and really liked how the Game presentation.
Last of Us.
When the first one came out everyone was ranting and raving over it so I picked it up for my PS3. Granted the beginning of the game was an absolute gut punch and I thought I was hooked, I was not. I found the rest of the game so damn boring. I didn't like the story, I felt it was forced fed to the player, and honestly I just never bothered finishing it. for me it wasn't fun.
For me it suffered from "show, don't tell" problems. There are numerous weeks long skips between scenes and you're just supposed to understand that Joel and Ellie became close during that time. But as a player, you're basically being asked to babysit someone you've known for 10 minutes. It was basically one long escort mission and the "OMG SO AMAZING SCENE" is.... giraffes walking by. Like really? That's what it takes to wow people? Some giraffes walking outside the building????
The world was a generic apocalypse setting, the "story" can be described in a few bullet points, and the big "emotional gut punch" at the end is so cliche.
I'll die on the hill that it didn't do a single groundbreaking thing. Nothing about the game wasn't already done before and better. It's the equivalent of a summer blockbuster movie: a fun mindless take on an idea but otherwise generic.
I ended up giving up at one of the clicker sequences.
The game lore says they’re blind and navigate by hearing. The game code does not.
Vampire the Masquerade: Bloodlines I didn’t get around to playing this game until about a decade after its release, and I seriously don’t understand who could find that game enjoyable except 13yo edgelords.
There's a lot of games people recommend me based on cozy things which is good cause I do like them.
Then they get confused when I'm going deep into the Warhammer or the rogue likes/lites cause those are not very cozy.
And I do not like visual novels despite being in the demographic.
This is kind of tangential to the question, but an incredibly irritating former friend would not shut the fuck up about Elden Ring for months after it came out and kept telling me to get it. I told him I didn’t like souls-like games and he said ER was “different” without explaining how. I still haven’t played it, even with recommendations from other people I trust. Same guy ensured I’ll never play Death Stranding, too.
I personally see Elden Ring as the second-most "Dark Souls" game after Dark Souls 1. It's the first of the FromSoft soulslikes with an open world afaik, and while Dark Souls 1 doesn't have an "open" world, exactly, everything is so well-connected that it feels like an open world to me.
Have a friend who is obsessed with the borderlands series. Played through the pre-sequel with him. Was not a good time
He wanted to play through 3 with me after, and I noped the hell out
Dragon’s Age Origins. Had a friend tell me how it was their favorite franchise and that specifically was the best game, such amazing lore, gameplay, etc.
Couldn’t even make it past the first quest before I hung it out.
Everyone seems to love Alan Wake. I played it recently, but didn't enjoy it.
I feel like I'm missing something.
Alan Wake is a game that should be right up my alley.
Unfortunately, the gameplay left me wanting. I enjoyed the story for the most part, but the pacing of the game overall was strange, and other than getting light grenades, the gameplay doesn't really change much or shake anything up from the beginning to the end.
I enjoyed the world a lot more than the actual game, but I've been told it's sequel fixes some of my issues with the first game.