this post was submitted on 01 Feb 2026
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Games

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[–] BreakerSwitch@lemmy.world 2 points 12 hours ago (1 children)

They've already begun to rebound, but with GTA6 allegedly around the corner, this was a pretty good chance to pick up take 2 stock.

That being said, as we can all see, genie 3 is less like a game maker and more like "real time video generation from a base image with limited interaction for 60 seconds" wherein a user can move a camera around and maybe there's a character that camera is centered on. It's not anything that's going to compete with a real video game. There's no interaction, at best objects can crash into each other, sometimes, while others they act... Strangely. There's no inputs allowing for any sort of user action other that camera movement and camera focus movement. It will strongly resist deviating from the initial image generation. And the classic AI concept of "everything is uncanny and also changes every time you look at it with no consistency" is there, too. You wanna see a cat that has a different number of legs every time the camera circles around? A boar whose butt is sometimes a head? Go ahead and use this "world explorer"

[–] AnyOldName3@lemmy.world 1 points 11 hours ago

Investors managed to pour billions into making the metaverse bubble, even though that was just video games being invented a second time by people so uninterested in them that they hadn't noticed they'd already been around for decades. There's no reason to think that investors know what they are beyond something on a computer, so obviously they'd see something else on the computer as a viable competitor.

[–] MaggiWuerze@feddit.org 20 points 20 hours ago

The only thing this proves is that people that invest in gaming companies have no fucking idea what actually makes a good game

[–] ArseAssassin@sopuli.xyz 6 points 16 hours ago

No wonder, Google really outdid itself with this one!

[–] xep@discuss.online 6 points 20 hours ago (1 children)

Wow! Look at all the fun I'm going to have walking around!

[–] deafboy@lemmy.world 1 points 15 hours ago (1 children)

How dare you? Dear Esther and Death Stranding are masterpieces!

[–] xep@discuss.online 1 points 14 hours ago* (last edited 14 hours ago)

Fair enough! Although I did not enjoy either personally, the output of Genie looks nothing like either game.

[–] Cyv_@lemmy.blahaj.zone 52 points 1 day ago (2 children)

Turns out the invisible hand of the market was actually just a bunch of stupid humans making stupid decisions about things they're too fucking stupid to understand.

AI hallucinated walking sims aren't going to replace games anytime soon. Even asset flips are still better, and easier to churn out. Not to mention I don't need to run a row of airplane turbines to power a data center to make them.

[–] gog@lemmy.world 10 points 18 hours ago

Funny thing is kojima did hallucinate a walking sim game and it was actually a fun game

[–] CosmoNova@lemmy.world 5 points 20 hours ago

Pretty much, yeah. Markets have become a circus for clowns to prove each other how reckless they are. They haven‘t reflected growth in a while. Instead they have become tools to hollow out entire industries or serve as glorified Ponzi schemes.

[–] fdrc_lm@lemmy.blahaj.zone 55 points 1 day ago

I’m so tired

Lol just watched a video that I agree with, that shows again and again that you can build a big world, but it means nothing if you don't have the creativity to fill it.

So I'm sure Ubisoft would use this. Super. It's not going to be able to make the next red dead or cyberpunk.

[–] cheesorist@lemmy.world 1 points 18 hours ago

it would be easier and cheaper to hook up an llm to a game engine and asset store and let it churn out "games" but they dont know shit do they

[–] DarkCloud@lemmy.world 15 points 1 day ago (1 children)

AI tool that lets users create and explore virtual worlds for 60 seconds.

[–] tidderuuf@lemmy.world 14 points 1 day ago (1 children)

I could name 50 games off the top of my head that have worlds so big no one will ever explore every inch of them. They are also devoid of fun, replayability and creativity.