this post was submitted on 25 Feb 2024
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

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See also Gaming's sister community Tabletop Gaming.


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[–] ampersandrew@kbin.social 7 points 2 years ago (4 children)

For the author and everyone else. If they're not throwing away their entire tech stack and workflow for how they build this sort of game and starting from scratch, they're making a huge mistake. At least start with what Obsidian built for Avowed and work from there.

[–] FarceOfWill 3 points 2 years ago* (last edited 2 years ago)

This is a bit unfair, for all its gigantic problems the creation engine is much better at supporting modding than unity or unreal.

Perhaps a more deterministic scripting engine would be better but it'd be easy to lose the one thing that makes their games good. I still can't believe they thought starfield would work with the modding tools MIA four months out

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[–] DemBoSain@midwest.social 7 points 2 years ago (12 children)

Games have been steadily driving away from story-oriented to action-oriented since they began. I expect ES6 to be some type of Dark Souls clone.

[–] squiblet@kbin.social 7 points 2 years ago (7 children)

One of my favorite series, Phantasy Star, moved from a turn-based RPG in the 80s to an action RPG since 20 years ago (PSO, PSO2). What if I don't want to play an action game? I don't get what happened to the old style of RPG.

[–] Kiosade@lemmy.ca 4 points 2 years ago

AAA games started getting too expensive and therefore risky to make since the PS3 (if not the PS2 era), and so the big companies started playing it safe by chasing trends rather than try something new and avante-garde (aside from Nintendo of course). Action-RPGs drew a wider audience, and therefore more money, so it would be silly for them to choose the option that makes less money. Capitalism ruins everything.

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[–] Prunebutt@slrpnk.net 4 points 2 years ago* (last edited 2 years ago) (7 children)

TES ain't got shit on Dark Souls in terms of story... Or lore, at least.

[–] DemBoSain@midwest.social 4 points 2 years ago (5 children)

I've never played, but the videos I've seen look like a button-mashing nightmare. And I think you underestimate the Elder Scrolls lore.

[–] mateoinc@lemmy.blahaj.zone 5 points 2 years ago

Wildly ignorant take.Why even mention DS.

[–] Prunebutt@slrpnk.net 4 points 2 years ago

Lol "button mashing" will kill you instantly in Dark Souls

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[–] natecox@programming.dev 3 points 2 years ago

Of course, the DS games are filled to the absolute brim with meaningful, world-building lore. ES6 could really take from that example.

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