Video Game Art

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Video games are not mere time killers. They are albums of sound, aesthetics, animation and narrative.

This community is in appreciation of that. Screenshots, fanart, animations, gameplay clips. It is all welcome here.

The one common thread should be an eye for the aesthetic. This is not a place to discuss mechanics or stats, but to show off simply the artistic, expressed through the video game medium.

  1. All rules of the parent instance apply. That is, sopuli.xyz
  2. Include the name of the game your post is associated with in the post title.
  3. If your post is fanart, include a link to the artist in post body, if you can. You may also ping @saucechan@ani.social to have it attempt to find the source for you, and provide it in a comment.
  4. MARK ANY TEXT SPOILERS, as for art, do not post content that outright spoils key moments of a games narrative. Content that can only be understood with the context of having played the game, is ok.
  5. No generative AI art.

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UK Macintosh box cover:

Germany Windows box cover:

France Windows box cover:

US/Canada Windows box inside cover left flap:

US/Canada Windows box back cover:

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Front Box Cover:

Jewel Case - Right Inlay:

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Artist: Iroyopon | pixiv | twitter | tumblr | danbooru

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US DOS box back cover:

PC98 Screenshots:

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My favourite rhythm game of all time. Can't play it with emulators because the input is extremely precise and sensitive to audio/input/display lag.

https://en.wikipedia.org/wiki/PaRappa_the_Rapper

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I've have seen this game in YT recommendation sometimes and this an immersive simulation game set in a highly soviet inspired dystopic cyberpunk city. The dev is also polish, so it checks out.

This game most likely will be on my bought list on the next Steam sale for sure :3

https://www.youtube.com/watch?v=ttUxGhouqDA

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Screenshots:

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Tokyo Jungle (2012) (infosec.pub)
submitted 4 months ago* (last edited 4 months ago) by cloudless@piefed.social to c/gameart@sopuli.xyz
 
 

Tokyo Jungle is a science fiction survival action game developed by Crispy's! and Japan Studio and published by Sony Computer Entertainment for the PlayStation 3. The game takes place in a deserted, futuristic Tokyo, in which the city has transformed into a vicious wildlife wasteland.

I want a sequel/remake//remaster of this.

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Read-Only Memory (infosec.pub)
submitted 4 months ago* (last edited 4 months ago) by Vitaly_Chernobyl@sopuli.xyz to c/gameart@sopuli.xyz
 
 

I came across this interesting website yesterday that I thought might be relevant to the interest of this community. I have no affiliation with this company. This is a company based out of the UK and that prints boutique hardcover art books based on video games and digital culture. I ordered their book on the Sega Dreamcast (it was kind of pricey, but I love the Dreamcast). I'll post some pictures and vouch for the quality after I receive my copy. In addition, the website hosts some neat articles and editorials. Just thought I'd share.

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Windows box back cover by Maxis (1995):

"Simcity Jr.", Japan SNES box front cover art by Imagineer (1996):

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