this post was submitted on 25 Feb 2025
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Meta Quest

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[–] tomcatt360@lemmy.zip 13 points 4 months ago (3 children)

I just wish they gave a reason. And didn't just act like it was inevitable. I used it to get my bearings in my room, so that I didn't hit the ceiling fan while flailing in Bear Saber. The boundary doesn't tell me if I'm about to bloody my knuckles on a stationary ceiling fan blade.

[–] BananaTrifleViolin@lemmy.world 14 points 4 months ago* (last edited 4 months ago) (1 children)

It does seem strange. It may be a liability issue - easier for Meta to make it entirely the users responsibility to clear an area rather than meta be responsobke for a safety system that should show you objects but may go wrong.

The example of it not showing the dog is a good one - if you trip over the dog and hurt yourself who is liable? If you have a system that shows objects and people/animals in your play area then it has to work 100% perfectly and Meta is responsible for making sure it always works. While if ypu say "thats your problem, keep your play area completely clear", and remove the feature, from the get go it makes it harder to sue Meta if you get injured. Having no Safe Sense system takes any responsibility and potentially liability away from Meta.

[–] peto@lemm.ee 11 points 4 months ago

This sounds about right. They are either proactively reducing their threat surface, or they have already been quietly sued over it.

[–] Darkassassin07@lemmy.ca 6 points 4 months ago

Bear saber; the latest starwars backwoods hunting game.

[–] Kolanaki@pawb.social 6 points 4 months ago

Fr. They should allow us to manually set the boundary height. Afaik that thing is infinitely up and down.