this post was submitted on 01 May 2025
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Big question: Why have alienated young men, especially in America, found their home in the populist political right? Part of the answer is that the populist right takes video games seriously.

Mind the gap: Games have typically been treated as a bit of a joke by wider society. Long-held stereotypes about games being worthless, provoking violence or turning players into addicts has created a gap between the experience of the millions who play games and the perception of the medium in wider society.

The art of persuasion: For most of us who love games, our way of dealing with this problem has been to try to change minds. We’ve talked about games as an economic powerhouse. We’ve argued that games have cultural power. And we’ve sought to support research that’s provided a level-headed perspective on whether games make people aggressive (they don’t) or if they negatively affect mental health (again, a pretty firm nope).

Tunnelling down: But others reacted differently. A small number of ‘always online’ ‘transgressive’ young men, especially in America, have seen the rejection of games in liberal democratic culture as part of a wider betrayal of their personal and political identity.

Worrying development: And according to James Ball, Political Editor at The New European and author of The Other Pandemic: How QAnon Contaminated the World, those disaffected people have successfully been courted by the populist right and authoritarian governments - fuelling their causes with activism and energy that is helping dismantle the liberal order.

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[–] t3rmit3@beehaw.org 15 points 1 month ago* (last edited 1 month ago) (8 children)

It's so frustrating to see so many comments doing exactly what the post is pointing out, either deriding games as a medium, or "gamers" as some monolithic group of disaffected young men.

Games are a medium, same as books, movies, or tv. They can convey any message, and yes, many games do have Progressive (or even Leftist, see Disco Elysium) themes. But unlike TV, books, and movies, where there is a constant stream of political interaction from both Left and Right wings' political apparatuses, there aren't really a lot of Leftist political entities attempting to reach young men via videogames.

Name one Left-wing gaming influencer apart from Hasanbi (who it should be pointed out, many Democrats tend to hate on). I can list off at least 3 different right-wing ones off the top of my head (JonTron, Asmongold, Dr Disrespect), and I don't inhabit those spaces, so I'm only going off the biggest names. And that's not even beginning to get into the gaming-adjacent Rightwing influencers who those gaming influencers direct their fans to.

It's a pipeline, and we don't have one on the Left.

I remember the first time AOC played Among Us, and it was a huge deal for us on the Left, because it was possibly the very first time we'd seen a Democratic politician actually engage with games publicly.

Gaming is literally the largest entertainment medium now by a large margin (yes, larger than movies and tv), but we don't see politicians putting out lists of games to play like they do books or movies. Instead, most times we see an article about a Democratic politician somewhere like Kotaku, it's often because they're trying to blame video games for something.

So instead we have largely ceded the gaming sphere (not the games themselves, but the areas of discussion around gaming) to the Right. They pull in disaffected young men, tell them women and 'wokies' are the reason for their problems, and then hand them off to overtly political folks who transform that general disaffection into right-wing political capital.

[–] stardust@lemmy.ca 3 points 1 month ago (4 children)

I thought it wasn't necessarily due to a lack of attempt to reach them through games, but that they saw "woke" as a reason for why games or movies turned out bad.

So not necessarily a hey fellow kids we play games too, but outrage over the medium they like flopping or not turning out how they wanted.

Like the amount of right wing reviewers for Star Wars and so on blaming woke targetting for why their franchises turned bad, and turning it into a culture war.

[–] t3rmit3@beehaw.org 4 points 1 month ago (3 children)

they saw “woke” as a reason for why games or movies turned out bad

This only became a thing after the pipeline was established. This rhetoric is what the pipeline feeds them.

I remember seeing JonTron videos back in 2011, well before the 2015 gamergate era. Even back then he'd make offhand remarks about how tough it was being White, how badly women treat men, etc. Gamergate in 2015 largely caught the notice of the Right's political apparatus, and they saw the opportunity to convert the casual misogyny and racism into feeders for their political machine. "Woke" didn't really become a right-wing attack in the gaming and movie spheres until pretty recently.

[–] stardust@lemmy.ca 5 points 1 month ago

Woke became a simple label for people who blamed women and minorities for their entertainment not living up to their explanation. It became a label for them to use without specifically saying that they didn't like depictions in the media they liked, which is a big reason they shy away from actually elaborating on what they mean by woke.

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