this post was submitted on 21 May 2025
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[–] PillowTalk420@lemmy.world 39 points 1 day ago (11 children)

Meme is more about looting but hear me out:

I wish more fantasy RPGs used their own player conveniences as more than just player conveniences. Like, FF7's big "what the hell" moment when you can't just use a Phoenix Down on Aerith.

Dragon's Dogma has spoiled me on this. You can revive any fallen named NPC if you have a wake stone. They even get put in a special room for you to visit if you forget their body long enough, so you can never lose a vital NPC while still having chaotic, emergent action with monsters rampaging through town.

[–] jjjalljs@ttrpg.network 7 points 1 day ago (1 children)

Phantasy Star 2 has a named NPC die and it has a weird excuse why you can't revive her at the clone labs, even though you could just fine up to that point.

Also when everyone else was like "omg no character has died in an RPG before" youth me was sitting there like "is phantasy star a joke to you?"

[–] Scubus@sh.itjust.works 1 points 21 hours ago (1 children)

I could look it up, but do you remember what the excuse was?

[–] jjjalljs@ttrpg.network 4 points 19 hours ago

I think they said because she was a mutant, the clone lab won't work on her. All the other party members are humans.

But like she's a mutant the whole time, and it only comes up when she plot-dies.

(This is from memory, so I might be wrong.)

It's a good game if you like old timey jrpgs. The dungeons are full on mazes.

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