jjjalljs

joined 2 years ago
[–] jjjalljs@ttrpg.network 10 points 4 hours ago (2 children)

I don't think I'd want this. The fun of Legos is in part from using your imaginary. You imagine the light saber doing stuff. If it actually lights up and hums that feels like it detracts from the experience.

[–] jjjalljs@ttrpg.network 27 points 4 hours ago (1 children)

This seems like an obvious improvement and I kind of want everyone who thought otherwise to be banned from working in decision making roles.

[–] jjjalljs@ttrpg.network 47 points 8 hours ago (3 children)

Mark is a good, kind person

No he's not.

He has done tremendous, incalculable, harm to countless people. All of our lives are worse because Zuckerberg is an asshole.

[–] jjjalljs@ttrpg.network 13 points 12 hours ago

Or when you get past where you can coast (calc 2 for me) you realize you don't really know how to learn and study. It didn't ruin my self image but I did change majors.

[–] jjjalljs@ttrpg.network 1 points 12 hours ago

I'm not sure what you're trying to ask but maybe this comic will be interesting anyway

https://theoatmeal.com/comics/believe

[–] jjjalljs@ttrpg.network 6 points 12 hours ago (1 children)

He now commutes weekly via plane to London.

That's a climate criminal right there.

[–] jjjalljs@ttrpg.network 26 points 15 hours ago

Microsoft 365 is a worse name than Microsoft Office.

[–] jjjalljs@ttrpg.network 14 points 16 hours ago

Good. As expected. So tired of cars having such priority and special treatment.

[–] jjjalljs@ttrpg.network 5 points 17 hours ago (2 children)

People are idiots. They believe things that feel good.

[–] jjjalljs@ttrpg.network 2 points 18 hours ago

Cis male. Often yes, but there's always room for improvement. I lean on metaphor a little hard sometimes.

I had a relationship where the other person was very Guess Culture (as opposed to Ask) and that didn't work very well at all.

[–] jjjalljs@ttrpg.network 1 points 1 day ago

I think most people are kind of bad with money, and I think that scales with income.

I think a lot about some old coworkers (six figure salary). We all wanted to go out for a party after work. A bunch of then paid like $80 for a car. I paid $3 for a subway ride. Got there at the same time.

Maybe that's not so much "bad at money" exactly as have incomprehensible to me values.

[–] jjjalljs@ttrpg.network 23 points 1 day ago (4 children)

When making small talk I usually explicitly differentiate between "what do you do for money?" and "what do you do for fun?"

Sometimes people are surprised by the latter, but it's usually a more fun topic.

 

Rogue likes usually run on a toaster. What're people's favorites?

I have a huge soft spot for Crawl: Stone Soup. Runs in a browser, or probably even lower requirements if you download it. The game's design goals want to minimize tedium and gotchas, so it's pretty respectful of your time. Auto-explore and auto-travel are real nice. So is the global search for when you're like "is there anything in this run with resist poison?"

https://crawl.develz.org/

I've played a little nethack, adom, and angband, but I always go back to crawl.

 

Anyone else playing with the new fractal incursion bonus event stuff? I did a bunch of quickplay fractals this afternoon, and it was pretty okay. The rewards look nice, though. Bought the omnipotion right away.

The wiki as of this writing is still pretty sparse, though: https://wiki.guildwars2.com/wiki/Fractal_Incursion

Hopefully someone will put up timers for the open world incursion events.

 

Do you remember your first character death? Was it memorable?

I usually GM, and NPC deaths don't hit as hard. I don't even remember my first. I lost a warlock in a D&D 5e game, but we were high level so raise dead was just right there. Not very impactful.

Last night, I had a player's first character death ever in a game I've been running. It's sort of Shadowrun + World of Darkness, using Fate for the rules. The player had learned a kind of magic I stole from Unknown Armies: If you take big risks now, you can do more powerful magic later. Blindly crossing a busy street might be a mild charge, but russian roulette would be a major charge.

The players were trying to investigate a warehouse for plot reasons. This player ends up by himself in the basement while the ground level is on fire (for player reasons). He finds an armed goon, a guy dressed like a doctor, and several unconscious people wired up to a machine.

The player goes, "I'm going to russian roulette for a charge."

I go, "Are you sure? It's all or nothing. No take backs. You get a major charge, or you die. You'd roll 1d6, and on a 6 you lose."

They go, "Hmm okay." The player tries to threaten the goon, but the dice don't favor them. Now they're in a slightly worse position, mechanically.

The player goes, "I'm going to roulette" and just rolls the die. No more discussion. It came up 6.

The rest of us are like, "Wait, what? You just..? Right then? That's so... anti-climactic."

I wasn't sure what to do. I hadn't expected them to so casually go for the big score! I thought it'd come up in a big climax scene, not a fully escapable conflict with an unarmed goon!

We talked a little about ways forward that keep the character but don't cheapen the mechanic, but the player was like, "No, I rolled the dice on it and lost. His brains are all over the floor now."

The player had to go sit on their own for a little while. They're thinking of rejoining as an NPC they'd worked with, but said they absolutely do not want to use magic again.

This is one I'm going to remember for a while.

 

I tried it a bit with my reaper in pve and it seemed okay, but I wasn't doing anything challenging that really put it to the test. I haven't tried the others classes yet.

 

Currently, I'm polite to friendly with all of them. No outstanding conflicts. It's sometimes literal kitchen table poly with one, and the others I only see at like parties and such.

Some years ago I had two partners that absolutely did not get along with each other, and that was rough. Recently I was able to do a dinner with 3 partners and everyone had a good time.

I try not to make a big deal about folks meeting. I try to model after meeting your friend's friends.

 

For me there's a bit of a network effect where the polycule sprawls out into the distance. Partners have partners who have partners.

But for disconnected folks, it's mostly been tinder (yuck), and a local meetup.

(Also this might be the first post? That or nothing federated yet)

 

I'm looking for players for a weekly game of Fate. I'm thinking something like a mix of Shadowrun and World of Darkness, where the players are vigilantes looking to make the world better. It would start (and maybe stay) at the street level, rather than global or cosmic.

I've been playing and running games for 20+ years.

LGBT friendly. New players okay. Unreliable players less so.

Message me if you're interested. Include a blurb about yourself, your experience with games, with fate specifically, and a joke of your choosing.

 

Like I saw one that was titled "I wonder why rule" and had a picture about overpaid CEOs or something.

Why "rule"? What's the origin of this format?

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