this post was submitted on 15 Jun 2025
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To my fellow players, how do you handle raids with tons of activity? I’m struggling with keeping up with the on-screen action and not over focusing on the casting bar and timers. Does it just take time to figure out the cadence of the actions?

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[–] Lezcubus@ani.social 9 points 1 week ago (1 children)

There's a few things you can do to help with raiding:

  1. Consider optimizing your HUD. Move important information closer to the center of your screen and less important information further away. This helps it so you don't have to keep looking all over the place to keep tabs on what's going on. Can even make a separate raiding HUD preset and hide some of the information or hot bars you don't need in raids.
  2. Turn down spell effects. I forget where exactly the setting is, but you can set it to show only important spell effects from your party members and no spell effects from those outside your party. I have some macros set up so I can quickly swap between shiny light spam and clean reduced spell effects when I actually need to see what's going on.
  3. Consider rearranging your hot bar. Sometimes you get used to pianoing your fingers across your keyboard and don't realize there's some commonly used spells and abilities you can move over to be more accessible. If you want to go even further, you can consider upgrading your peripherals. I really like having an MMO mouse with the 12 buttons on the side. I have it mapped to my hot bars so I can cast everything with my thumb on my mouse plus maybe a modifier key.
  4. Given all of that, a fair bit of it comes down to just learning. As you learn and get better at your rotation you have to spend less time focusing on what to press when and you get a better feel for your cool downs without having to watch the timer as closely. And as you do a fight more and more you just get used to not only what's happening but also what's coming up which allows you to potion and plan accordingly.
[–] maudelix@lemmy.world 2 points 6 days ago (2 children)

Thank you Lezcubus for the feedback. I should have added that I play primarily on my LegionGo, so it’s all controller based. I attached a screenshot of how my HUD looks like.

I was thinking of centering the information closer to the screen but then I struggle that the beauty of the game is being covered by the HUD. I guess I need to find a balance in between.

Yeah, spell effects are full for myself and minimal for everyone else. I’ll give it a try to just turn everyone else’s off. I need to dig into macros more, just difficult with limited buttons. I have a bunch (mainly social) on my other bars.

I think the biggest learning curve is learning the cadence of the bard. I end up button smashing when I’m also trying to dodge attacks.

Appreciate the feedback!

[–] ampersarnie@lemmy.world 3 points 6 days ago (2 children)

I’ve been replaying as Bard since I got my Steam Deck so there’s been a few things that are handheld (or SD) specific, so you might need to find the equivalent for your LegionGo.

  1. Take advantage of the back buttons - I have R4 set to focus toggle, and L4 set to toggle ABXY to ↑↓←→. The L4 being the most useful as it allows me to move and still use abilities that would require my left hand.
  2. I have the left trackpad mapped to trigger common and specially mapped keys (look up Steam Deck Radial Menus). Think; map, chocobo mount, macros. The keys are then set on a hidden hotbar so I can clear space from the screen.

What you have doesn’t look that bad, but here recommendations and ideas based on your screenshot above.

  1. You need to consider what you need and actually use in your x-hotbars. Like I see an Elixir on L2+↑ - your a bard, you don’t need that.
  2. Consider groupings of abilities, I don’t have a screenshot at hand but for example mine is laid out as:
  • R2 - ABXY - Single target abilities. DPad - oGCD single target abilities.
  • L2 - ABXY - AOE abilities. DPad - Offensive buffing songs.
  • R2 → L2 - Defensive + Offensive buffs.
  • L2 → R2- ABXY - Defensive buffing songs. DPad - misc (return, sprint, etc)
  1. Consider changing the Song Bar to simple mode to free up some space/distraction.
  2. Less importantly imo - It’s possible to create macros to toggle UI elements, so you can have one to quickly remove/add things when you need or don’t need it.

I’d say a lot of the issues your having are going to go as you become more accustomed to the game and learn the fights, gain more situational awareness, and so on.

[–] maudelix@lemmy.world 1 points 3 days ago* (last edited 3 days ago)
  1. I have the left trackpad mapped to trigger common and specially mapped keys (look up Steam Deck Radial Menus). Think; map, chocobo mount, macros. The keys are then set on a hidden hotbar so I can clear space from the screen.

Update on this, I tried it out and loved it. However, could not keep it as how my hand placement is on the Legion Go, I keep accidentally pressing the trackpad and activating mid battle. Can’t change the sensitivity jet, when I do change in SteamOS, nothing changes. Might be worked out in future versions. Great advice though for anyone who has a Steam Deck!

[–] maudelix@lemmy.world 1 points 4 days ago (1 children)
  1. Take advantage of the back buttons - I have R4 set to focus toggle, and L4 set to toggle ABXY to ↑↓←→. The L4 being the most useful as it allows me to move and still use abilities that would require my left hand.

How do you set that up? What is the purpose for it? I saw a rotate hot bar key binding, but it did nothing for me. Maybe I need to revise my hot bar settings to make it work. I do have my L4 to cycle target, L5 to cycle enmity list, and my R4 to target focus. The R5 on the LegionGo has a weird placement, so I bound the remove HUD for screenshots.

I have the left trackpad mapped to trigger common and specially mapped keys (look up Steam Deck Radial Menus). Think; map, chocobo mount, macros. The keys are then set on a hidden hotbar so I can clear space from the screen.

That’s an interesting use, I use the trackpad for the mouse. Granted with SteamOS on my LegionGo, I don’t need that anymore. I’ll have to look it up because that would free up some space, or even use if to open menus likes duty finder, etc.

You need to consider what you need and actually use in your x-hotbars. Like I see an Elixir on L2+↑ - your a bard, you don’t need that.

So I have noticed, I might replace with activating limit break.

Consider groupings of abilities, I don’t have a screenshot at hand but for example mine is laid out as:

Thanks for the advice, I have been using this https://www.xivbars.com/job/BRD/6188, but a bit modified.

So I switch to my AOE using the right bumper, and LT - RT and RT - LT, are identical copies of personal buffs or enemy buffs. This way I don’t have to remember what combo to press since my brain sucks at multitasking. How do you keep up with then musical songs are ready if they are hidden away (at least the defensive songs). Maybe I’m visualizing it wrong.

Consider changing the Song Bar to simple mode to free up some space/distraction.

It’s so pretty and cool looking though! I tried and then it got lost from my view. I’ll try again!

Thanks for all the feedback, I have adopted some of these for my new setup. See image. I have the select target much bigger in the middle now, but also added the focus target above the enmity list, that let’s me target back with R4.

[–] ampersarnie@lemmy.world 2 points 4 days ago (1 children)

How do you set that up? What is the purpose for it?

I forgot the name for it when I first wrote that, but it's Button Chords in Steam controller layouts. The idea is that you have a button act as a different one when you have a modifier pressed. So if I use a single button for example, due to my mapping, while I have L4 pressed, A will act as Down on the D-Pad. This is useful because it allows me to continually move and still use all my abilities. Without this in place I'd have to remove my thumb from the left stick to use actions applied to the D-Pad, causing me to stop moving. Now I can move and use my D-Pad actions without any stopping. Even more useful when there's large pulls in dungeons or I am dodging AOE but wanting to keep DPS going.

Thanks for the advice, I have been using this https://www.xivbars.com/job/BRD/6188, but a bit modified.

I see. I'm still not fully complete with all my abilities yet but this is what I have so far for mine with a few extras.

It’s so pretty and cool looking though! I tried and then it got lost from my view. I’ll try again! I get it, but if you like it as it is, just leave it! It's only minor space saving.

[–] maudelix@lemmy.world 1 points 3 days ago

I forgot the name for it when I first wrote that, but it's Button Chords in Steam controller layouts. The idea is that you have a button act as a different one when you have a modifier pressed

This is 100% life changing, it has made it so much easier to execute the D-Pad slots. Thank you so freaking much!

[–] syklemil@discuss.tchncs.de 2 points 6 days ago (2 children)

Yeah, spell effects are full for myself and minimal for everyone else. I’ll give it a try to just turn everyone else’s off.

Depending on the roles you play, you may want to stick to minimal for your party, since there are some party effects that are nice to be able to see. And I think no matter which role you play it's nice to be able to see stuff like healer circles.

I need to dig into macros more, just difficult with limited buttons. I have a bunch (mainly social) on my other bars.

Macros are generally not recommended for combat purposes, as you'll get timing issues and registration issues. The one exception is Holmgang, where it's useful to have a very stupid-looking macro to target oneself so it doesn't fall off early.

it’s all controller based.

Controller shouldn't be an issue here. Some statements and recommendations:

  1. All the combat jobs I've tried so far need at most two full controller keysets, as in, only R1+triangle and R1+circle really need to be job-specific. R1+X just holds some low-lever healer keysets for me, since healers have kind of weird upgrade paths that turns your default keyset useless in low-level duties.
  2. That means that you can pick which you prefer of the double-tap style and the R2>L2 style and
    • use the one-trigger and whatever option you prefer for your job actions, and
    • use the remaining third option for some common things across jobs, like sprint, LB, teleport, etc.
  3. If you use the double-tap style, set it to show the full keyset. You'll need that by level 100.
  4. If you use the R2>L2 style, you may want to add some hotbars with the otherwise invisible buttons, but you don't need to keep the R2>R2 stuff always visible.
  5. Make some system that makes sense to you and arrange the buttons that way. E.g:
    • Keep the abilities you want to be able to use on the move on the opposite side of the controller as the stick you use to move. Having to take your thumb off the stick to cast and then get moving again, or reaching with the other hand, is clunky.
    • Role actions should be on the same spot for all roles, and some similar actions like forward dash, a "use once at start of duty" ability (tank stance, kardia, summon), zero-cast-time ranged attack, etc.
    • I generally also keep single-target actions on R2, and AOEs and defensives on L2
    • I prefer the R2>L2 style, and I have continuations for some jobs "under" the main buttons, so I can keep e.g. R2 down, press triangle, add L2, press triangle again, and release L2. That generally works for DPS and tanks where you want to keep the attack GCDs easily available for your Always Be Casting.
    • For healers I generally put the OGCD heals on the top level and the infallible GCD heals at the sub-level. This means that the OGCDs are almost always visible, and I have to go through them to get at the GCD heals, as in, it's less pressing to use the free heals. For the healers I also generally put the attacks on R2 and heals on L2, as in hopefully I can Always Be Casting from R2, and intermittently weave a free heal from L2.

Finally, a lot of it really comes down to just personal experience, both with the job, the fights, and with the game. You'll internalize the timing more, and you can train yourself towards just glancing at the timers. And if you pick up more jobs and organize abilities according to some pattern, your muscle memory will mostly keep working.

[–] maudelix@lemmy.world 1 points 4 days ago* (last edited 4 days ago) (1 children)

Depending on the roles you play, you may want to stick to minimal for your party, since there are some party effects that are nice to be able to see. And I think no matter which role you play it's nice to be able to see stuff like healer circles.

Noted, I learned that the hard way. I was wondering where healing circles went. Minimal seems to be working fine, now that I pushed a lot more of the HUD to focus on what’s important for a DPS

Macros are generally not recommended for combat purposes, as you'll get timing issues and registration issues. The one exception is Holmgang, where it's useful to have a very stupid-looking macro to target oneself so it doesn't fall off early.

Thanks for that insight, I saw some videos of players showing their macros and it kinda went over my head.

All the combat jobs I've tried so far need at most two full controller keysets, as in, only R1+triangle and R1+circle really need to be job-specific. R1+X just holds some low-lever healer keysets for me, since healers have kind of weird upgrade paths that turns your default keyset useless in low-level duties.

That makes sense. I have LT and RT to H1. LT-RT or RT-LT to H2, and RB to H3. Then H3, which holds a lot of daily used menus or chat macros are assigned to H4 which requires the RB+X. I do have RT/LT showing the same thing so I don’t have to remember what combo, but now I see your comment about amount of spells for level 100. So I might need to reconsider.

Essentially I use a modified version of https://www.xivbars.com/job/BRD/6188

Do you have a possible layout like this to share?

If you use the double-tap style, set it to show the full keyset. You'll need that by level 100.

Hmm, I use the double tab but only half of it, to allow for more space. I found having the full cross was too cluttered for my taste. I assume there are not some spells that can be ignored. Example of my setup below.

  • Keep the abilities you want to be able to use on the move on the opposite side of the controller as the stick you use to move. Having to take your thumb off the stick to cast and then get moving again, or reaching with the other hand, is clunky.
  • Role actions should be on the same spot for all roles, and some similar actions like forward dash, a "use once at start of duty" ability (tank stance, kardia, summon), zero-cast-time ranged attack, etc.
  • I generally also keep single-target actions on R2, and AOEs and defensives on L2
  • I prefer the R2>L2 style, and I have continuations for some jobs "under" the main buttons, so I can keep e.g. R2 down, press triangle, add L2, press triangle again, and release L2. That generally works for DPS and tanks where you want to keep the attack GCDs easily available for your Always Be Casting.
  • For healers I generally put the OGCD heals on the top level and the infallible GCD heals at the sub-level. This means that the OGCDs are almost always visible, and I have to go through them to get at the GCD heals, as in, it's less pressing to use the free heals. For the healers I also generally put the attacks on R2 and heals on L2, as in hopefully I can Always Be Casting from R2, and intermittently weave a free heal from L2.

This is extremely valuable advice, thank you so much. I’m going to have to rethink my controller setup now, especially if I ever play a different class.

[–] syklemil@discuss.tchncs.de 2 points 3 days ago* (last edited 3 days ago) (2 children)

If you use the double-tap style, set it to show the full keyset. You’ll need that by level 100.

Hmm, I use the double tab but only half of it, to allow for more space.

It's just if you use it for your main combat abilities. If you use it for extras you'll be fine and could even likely not having it showing all the time at all. I've been keeping mine on full display all the time and after this discussion I think I'll turn it default-invisible.

Do you have a possible layout like this to share?

I kinda messed up my config and had to recreate it from memory and haven't really had a chance to test it with all jobs yet, but I can show off the general idea. Don't think too much about the utility buttons, e.g. the hunting log is just there because I've been leveling a job from level 1 (archer!), that'll be replaced with the compass when that's relevant, etc. The utility buttons are actually on set 8, I'm just too lazy to switch to it.

Top layers

SMN

(sleep and physick are just there because I have room left over)

WAR

DRK

Lower layers

This is the same as what I've copied to the lower two button bars, in a left-top-bottom-right order.

SMN

WAR

DRK

It looks a bit better without the wxhb on:

There are some things I figure I should change, e.g. make surecast and arm's length be in the same position.

But the similarities generally work: all the healers and the two casters with raise I can do L2>R2 down up to do a swiftcast+raise, the motion is always the same.

Sometimes I find stuff that could be more systematic, like moving ~~surecast~~ Arm's length, and mess up my muscle memory for a while. But I think the general rule should be to make some rules that make intuitive sense to you, and try to follow those. You'll get it wrong from time to time, either not following a rule, or discovering that the rule was a bad idea.

[–] maudelix@lemmy.world 1 points 3 days ago

Sometimes I find stuff that could be more systematic, like moving ~~surecast~~ Arm's length, and mess up my muscle memory for a while. But I think the general rule should be to make some rules that make intuitive sense to you, and try to follow those. You'll get it wrong from time to time, either not following a rule, or discovering that the rule was a bad idea.

I took this to heart today and played around with different layouts and found one I loved, in unison with the button chord. Essentially all spells that are being used frequently are now always visible for easy access. The rest are a quick LT to RT or RT to LT away. Thanks! The non essentials are on a separate hot bar and I can switch real quick with the right bumper.

[–] maudelix@lemmy.world 1 points 3 days ago (1 children)

This is the same as what I've copied to the lower two button bars, in a left-top-bottom-right order.

Thank you so much for the images. So is the lower hot bar to identify when cooldowns are complete?

[–] syklemil@discuss.tchncs.de 2 points 3 days ago

Yep, that's the idea. I haven't had it set up for a long while, so I don't really know how well it works and if I should just have the OGCD stuff showing.

I used to have a pretty similar thing off to the side, but it was kind of … annoying for how I had to use my eyes, and cluttered up the screen more.