this post was submitted on 25 Jul 2025
39 points (100.0% liked)
Casual Conversation
1036 readers
104 users here now
Share a story, ask a question, or start a conversation about (almost) anything you desire. Maybe you'll make some friends in the process.
RULES
- Be respectful: no harassment, hate speech, bigotry, and/or trolling.
- Encourage conversation in your OP. This means including heavily implicative subject matter when you can and also engaging in your thread when possible.
- Avoid controversial topics (e.g. politics or societal debates).
- Stay calm: Don’t post angry or to vent or complain. We are a place where everyone can forget about their everyday or not so everyday worries for a moment. Venting, complaining, or posting from a place of anger or resentment doesn't fit the atmosphere we try to foster at all. Feel free to post those on !goodoffmychest@lemmy.world
- Keep it clean and SFW
- No solicitation such as ads, promotional content, spam, surveys etc.
Casual conversation communities:
- !casualuk@feddit.uk
- !casualeurope@piefed.social
- !forumlibre@jlai.lu
- !batepapo@lemmy.eco.br
- !esp@lemm.ee
Related discussion-focused communities
- !actual_discussion@lemmy.ca
- !askmenover30@lemm.ee
- !dads@feddit.uk
- !letstalkaboutgames@feddit.uk
- !movies@piefed.social
- !television@piefed.social
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I tried GMing a Pathfinder game once with 3 really good friends, and fell so thoroughly flat on my face haha. I am really good at coming up with stories and settings and characters, and I am good enough at improvising when given some kind of tiny seed of direction, but being the provider of said seeds of direction and navigating my own creations... Fohget-about it.
One of the best bits of advice I’ve gotten on running games is just to steal ideas. Can be anything as simple from the plot of a movie that you re-skin or a kids puzzle that you put new names on and have the players solve. Beyond that: listen to the players and just let them fill in bits of plot with their theories.