this post was submitted on 21 Sep 2025
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This doesn’t super solve your immediate problem, but it might help you keep progress on your game:
Remember — it’s a game. Maybe yes, you could calculate the area of the polygon you drew, and then you’d have it working like that for good. But then what happens if you want to fudge a number, like the area calculates that 2 troops can fit in France but for balance you really want 3? At that point you’re going to need to fudge the calculation, add another factor or redraw your polygon (the latter which might not be possible).
An alternative way to solve this is you can look up on wikipedia the different areas of these countries. You can assign a factor for each one (like Risk does) based on various factors - area, population, etc, but ultimately balance, that allows you to set whatever you want on each country. Not that the math isn’t exciting, but you’re probably going to end up doing this anyway after you figure the math out.