this post was submitted on 29 Sep 2025
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Helldivers 2
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That’s the neat part! You don’t!
It’s a gun I want to like, being able to be a sort of flex weapon. But as a helldivers YouTuber put it “the epoch does two jobs, and frankly it’s about to fired from both”
It’s got a bit of an identity crisis, and yes you can make flex weapons work, but the epoch is high risk, little reward, if I want anti tank why not bring a recoiless or quasar , if I want CC why not the grenade launcher
Both do a better job and I won’t explode violently if I don’t edge the gun just right
Its damage is ok but the downsides don’t justify it. but the AOE is horrendous. And I could forgive some of this if it could close bug holes
Basically a weapon I in theory like, theoretically doing both anti tank and chaff blasting but horrible at both
Its high risk for little reward
There is some skill for the weapon as it will hum when close but yeah the weapons not great
I think this sums up my experience too.
And its shame, it’s got the workings of a fun weapon, high risk, and if you can manage that risk as well as a stationary reload you can have a weapon that deals both with CC and antitank
I want this weapon to be good, when the stars align and you hit a hulk crit or enemies are in its micro aoe it’s glorious