this post was submitted on 01 Oct 2025
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[–] Flatfire@lemmy.ca 92 points 3 days ago (21 children)

It's been interesting, watching the lag here. This feeling was felt by many who played games on PC 15 years ago when DVDs were starting to become less common and games were expanding in size. I distinctly remember buying a game I was excited for only to learn now I had to spend part of my data cap on downloading it. What had even been the point of buying the boxed copy?

[–] Matty_r@programming.dev 22 points 3 days ago (10 children)

I remember hiring games, and reading the manual inside the case on the drive home. Just feels like everything is lacking soul now in the name of convenience.

[–] sleen@lemmy.zip 8 points 3 days ago (6 children)

It's not about convenience. It is about control, and manipulation. There is only one thing important and it is money.

Corpos, are trying their hardest to cut corners on every opportunity. It was promised that digital games where to be cheaper than the physical alternative - but alas that promise was broken when all that did was tie the customer down into a literal monopoly.

In my experience, some indie games still have that "charm". So it's not about convenience, it's caring about your customers.

[–] Natanael 0 points 3 days ago (1 children)

Some publishers have mentioned that the cards available are too slow for their games (the internal storage is much faster).

[–] village604@adultswim.fan 7 points 3 days ago (2 children)

That's a crap excuse. Load the data into ram on startup or local storage on install.

[–] smh@slrpnk.net 5 points 3 days ago

Exactly. Cards can't be slower than an Internet connection.

[–] Natanael 0 points 3 days ago (1 children)

Installing from the card would still be slow though 🤷

[–] village604@adultswim.fan 3 points 3 days ago

It would likely be faster than downloading it from the Internet.

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