this post was submitted on 03 Oct 2025
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[–] EncryptKeeper@lemmy.world 0 points 8 hours ago* (last edited 8 hours ago) (1 children)

You don’t buy… the fact that infrastructure that has to scale to millions of users globally, and the salaries of the many employees who maintain it cost money…? Buddy that shit costs literal millions a year.

Nintendos online user services were never free. They went from not having them, to having them and charging money.

And yes Steam is eating a metric shit ton of costs to give you those services for free. Because PCs are an open platform, they have to compete to keep you on their storefront. They eat all those costs because you don’t have to buy new hardware in order to switch.

These are very, very simple concepts you’re failing to grasp.

[–] Zoot@reddthat.com 2 points 7 hours ago (1 children)

Youre failing to grasp the fact that Sony didn't need that infrastructure in the first place. Things worked great before they charged simply for you to play online.

Steam is a perfect example, they don't charge for anything except a #% fee or tax on the game when you buy it. As well as their market fees.

I understand your point, though I agree with OP, it was foolish to start paying PS in the first place when literally every other console had free multi-player. It's why I left XBOX and never got a PS. PC is just free after you pay your internet bill

[–] Lfrith@lemmy.ca 1 points 7 hours ago

It's console brain basically of just never wanting to admit the cons. How many generations and decades went by before they finally admitted 60 fps and above is ideal after years of arguing 30 fps is enough.

Difference for me was I too move over to PC after the PS4, since why would i accept paying more for what is free on another platform.