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‘Digital ownership must be respected’: UK parliament debates Stop Killing Games campaign, but government doesn’t budge
(www.videogameschronicle.com)
This is a most excellent place for technology news and articles.
That only covers games that are loosely using servers for communication, piracy and cheating. That also puts game companies into the realm of losing their IP if they shut down temporarily in an acquisition. If you start a studio, run out of cash and get aquired, you'll actually want that game you made to still be worth something, it doesn't just affect those AAA players.
I think you need to add something like an escrow with x months of running costs. Once that well runs dry you need to go down to the providing a working server. I've been through the industry and I can confidently tell you that an API isn't enough for a hell of a lot of games. Some of the stuff I've seen, it would take the actual game team a half a year to bring it back up with the source because the stuff they were using when they went under was ancient. You don't want to buy a server authoratative game and wait around a year while the community tries to ressurect it.