this post was submitted on 10 Nov 2025
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Soulslike - Discussion, News, Memes

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This is a community for discussion, news, and memes pertaining to the video game sub-genre "soulslike".

Given Lemmy's size, the definition of soulslike may be treated relatively loosely. While games like the numerous FromSoft titles, the recent Star Wars Jedi games, Lies of P, Nioh and similar games should be the focus, games that incorporate soulslike elements - like Hollow Knight and Blasphemous, for example - may also be discussed here.

Basic Lemmy-quette applies. Additionally, since flairs don't exist yet, please do make sure to include a marker to denote what game your post is about in square brackets for clarity's sake. An example could be:

[BB] This enemy is so difficult!

or

[DS1] Anyone struggling with the gargoyles?

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!liesofp@lemmy.zip

!bloodborne@lemmy.zip

!sekiro@lemmy.zip

!eldenring@lemmy.world

!shittydarksouls@lemmy.world

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For some reason, the latter pisses me off a lot. The feeling of thinking you defeated the boss after learning the attack patterns only for you to have to start learning another moveset to defeat the boss annoys me. What about you?

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[–] MissingInteger@lemmy.zip 12 points 1 week ago (3 children)

If used sparingly, I quite like it.
Defeating Malenia only for her to become the Goddess of Rot is pretty cool. Or if it is two distinct entities like Radagon and Elden Beast. But here is the thing this only works because these are the only two examples in Elden Ring, if that happened with every second Remembrance Boss it wouldn’t be nearly as impactful.

[–] Ardyssian@sh.itjust.works 2 points 6 days ago* (last edited 6 days ago) (1 children)

Rennala should be a third example, iirc

[–] MissingInteger@lemmy.zip 1 points 6 days ago

Yeah, I didn't think of Rennala. Her first phase feels more like a preview to the actual fight.

I also forgot about the Scadutree Avatar in the DLC. The fight plays out differently here, with the opportunity to land a critical attack and pre-wound the second phase and the the third phase.

Ya exactly this. When used well it enhances the boss. When overused it becomes annoying and cliched.

[–] Skua@kbin.earth 5 points 1 week ago

I appreciate the way they had Malenia's second healthbar interact with her health-steal mechanic too. Having the second phase start below full health adds some interesting pressure to not take hits since it's the only time she can go above where she started