this post was submitted on 12 Nov 2025
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Reconsider that position, try the game for a few hours before committing to buying it.
I’m not into turn based games either, but this hits completely different.
The brief QTE damage modifiers, parry, and dodge mechanics make the gameplay much more active/involved than your typical turn based game. People describing it as a rhythm game are spot-on - these systems all integrate with the music in a way that makes it incredibly satisfying when you’re nailing it.
Each party member has their own unique and interesting gameplay mechanic and they can be set up to play off of one another, adding a really cool element of strategy that, again, is really satisfying when it all comes together just right.