this post was submitted on 25 Nov 2025
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Linux Gaming

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[–] nutsack@lemmy.dbzer0.com 10 points 5 days ago (4 children)

solving anti-cheat would basically seal the Dingus

[–] elbarto777@lemmy.world 53 points 5 days ago (2 children)

The way I solve anti-cheat is by never playing games that require it.

[–] nutsack@lemmy.dbzer0.com -3 points 5 days ago* (last edited 4 days ago) (2 children)
[–] ProfessorHoover 7 points 4 days ago

DayZ runs fine on Linux though

[–] elbarto777@lemmy.world 0 points 4 days ago (2 children)

Just play something else. There's literally hundreds of thousands of games out there that require no anti-cheat.

[–] nutsack@lemmy.dbzer0.com 0 points 4 days ago (1 children)

Just play something else

no thanks I'm good

[–] elbarto777@lemmy.world 0 points 4 days ago

oh okay. yw. gg.

[–] corsicanguppy@lemmy.ca 12 points 5 days ago

If the anti-cheat is client-side, that's a solved problem, thanks to avoidance.

[–] nialv7@lemmy.world 4 points 5 days ago (1 children)

Enabling anticheat means the user must sacrifice many of their core freedoms just to play a video game. And in principle anticheat will never fully prevent cheating short of pointing a camera at the user and watch them the whole time they are playing.

I hope Linux community can push back. This whole thing is idiotic and harms the consumers.

[–] RamRabbit@lemmy.world 8 points 4 days ago (1 children)

Enabling anticheat means the user must sacrifice many of their core freedoms just to play a video game.

Lots of games support anti-cheat in Linux. It's critical to note that anti-cheat in general is not the issue.

Kernel-level anti-cheat however is. It's a massive security issue and something that everyone, including Windows users, should roundly reject.

[–] nialv7@lemmy.world 2 points 4 days ago

No, all client side anti cheats are bad and won't work. The user space ones are still privacy risks and most importantly is absolutely useless against someone who is determined to cheat.

[–] YiddishMcSquidish@lemmy.today 2 points 4 days ago (1 children)

What I don't get is "easy anti cheat" seemed to work fine for elden ring (provided you created an empty file when SotE dropped and you didn't have it). I have seen next to zero cheating in my experiences. Although I do realize souls type multiplayer is very different than competitive FPSs.

[–] nutsack@lemmy.dbzer0.com 0 points 4 days ago* (last edited 4 days ago)

cheating absolutely ruins a lot of my favorite fps games. many of them are unplayable unless you have some well moderated private server to play on

souls type multiplayer is very different than competitive FPSs

extremely so. yes good talk thank you