this post was submitted on 25 Nov 2025
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From the description of the scene which seems to have triggered the refusal to platform the game, the studio probably pushed the envelope too far.
It just sounds like Italian B movie nonsense for the sake of being shocking. Not a hill I'd die on defending.
This is probably the fault of Collective Shout.
Valve is in a position where it has to weigh if a game will be deemed too unsavory and cause a response from payment processors. If this game becomes the tipping point then steam as a platform can no longer exist.
Getting the word out about games like this is probably the best thing that can happen at this point. It will put it on the radar of the people that are interested and it will let the art exist in a way that isnt totally ephemeral.
The refusal to sell the game on Steam was apparently before all the champing and gnashing of teeth which lead to a bunch of games being pulled; having a young child ride around on a naked masked person who is forced to comply would be contentious either way.
to me it feels more like the other shoe has dropped on the censorship stuff that was hitting Steam a few months ago. I understand how that scene is controversial, and even in a film context I think that one might be too much for most studios. But if this was November 2024, I think Steam would have greenlit this game without a second thought.
The article details how the refusal to platform the game was before the calls for games to be pulled by that weirdo conservative Christian group whose name I can't remember.
This seems dumb. Give it an X rating or whatnot and limit it to adult purchases.
Even rating it X/AO/Whatever, calling a sequence where a young child rides around on a naked masked person who is forced to comply "contentious" is putting it mildly.
yeah but thats the point of X. its not R. I mean clock work orange is all kinds of effed up but its a great movie. X means graphic sex, or violence, or worse. I think they had another designation at some point that was like super X but I think folks never really paid attention to it.
Most stores choose not to sell X rated (later NC-17) movies.
They were common enough in movie stores when I was in high school and college. I feel our society has gotten just that much more prudish in the new millenia.
I don't think society is actually more prudish; you couldn't have had 80% of the shows that are made now, 50 years ago. I think there are just several things that combine to make it appear otherwise (note that these are all 100% my opinion):
Corporatism has run rampant, and corporations detest liability. Independent movie stores didn't have to worry about being noticed by political groups, but big chains did, and big corporations' shareholders only care about stock prices are much more reactive to 'threats'. And big corporations killed most independent stores, even before digital took over. Digital is all big corps.
The US has sanitized violence in media to such an extent (e.g. superhero movies where logically thousands of people die, or where all violence is 'bloodless' but not cartoonish) that I think sex has become the only metric by which to delineate 'kid' vs 'adult' media for a lot of people. That has a feedback effect on large media creators, who will be less likely to depict sex in anything not squarely targeted for adult consumption, which in turn makes any sexual content in e.g. young-adult media stand out even more, which will get it outsize attention by the wannabe morality police types.
Prudish political groups made a lot of strategic inroads into positions of policy influence by using "protect the children" rhetoric, with sex being the #1 thing they actively demonized. It's much less common to see pro-sex groups making any kind of public messaging or policy impacts, so it can seem like the prudes are the majority.
WRT the current thread: Steam doesn't ban sexual games at all; at this point it's one of if not the largest adult games distributor just thanks to its user base. They even implemented a 'private' feature for games so people could buy adult games on their Steam account but hide them from others, to encourage people to buy adult games. This particular game is really just an unfortunate case of edgy content accidentally running up against a legitimate guardrail. I won't be surprised if Valve does walk back the ban soon based on the amount of media coverage.
Have an X rating doesn't absolve you of criticism or protect you from backlash when you include a sequence involving a naked adult and a child.
yeah but it should be on the author not the distributor and those people wigging out are more the issue.
Sure but you must realise that if Steam were to platform a game featuring a child riding a naked adult in a horse mask, a sequence that the devs have removed in order to have the game on any platform for sale at all, Steam would face a significant amount of backlash and potential legal action for doing so. Why should Steam be obligated to publish a game?
I don't think obligated as much as they should not be concerned and there should be no backlash to them for stocking it as long as its separated appropriately. Video storms had porn rooms in the back of the store with some signage and people seemed to be able to handle it and get its an adult thing. Heck maybe even have a second but related steam.XXX site where you have to do bullshit verification to peruse. Then require any game that goes over some threshold of whatever to only be visible there. people can login with their steam accounts and have them connected provided they jump the additional hoops. these things are not impossible to work with.
Whether you believe a platform should get backlash for platforming something in questionable taste and legality is entirely separate to whether they actually will.
well of course. if the state said take it down it would be different but this situation does not seem to have any legal issues.