this post was submitted on 30 Nov 2025
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Linux Gaming

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Running Debian 13 - KDE Plasma (Wayland)

Operating System: Debian GNU/Linux 13
KDE Plasma Version: 6.3.6
KDE Frameworks Version: 6.13.0
Qt Version: 6.8.2
Kernel Version: 6.12.57+deb13-amd64 (64-bit)
Graphics Platform: Wayland
Processors: 12 × Intel® Core™ i7-8750H CPU @ 2.20GHz
Memory: 32 GiB of RAM (31.2 GiB usable)
Graphics Processor 1: Intel® UHD Graphics 630
Graphics Processor 2: NVIDIA GeForce GTX 1050
Manufacturer: ASUSTeK COMPUTER INC.
Product Name: VivoBook_ASUSLaptop X580GD_N580GD
System Version: 1.0
NVIDIA-SMI 580.82.07              Driver Version: 580.82.07      CUDA Version: 13.0

When the PC going to full sleep (not hibernation), graphics rendered by GPU2 (Nvidia GeForce GTX 1050) corrupts itself. Most of the time software rendered by GPU2 just crashes, but rarely they remain functional with extreme graphical corruption. But this is only for assets that were already loaded, as new assets will work just fine.

Everything that is instead rendered by GPU1 (Intel UHD Graphics 630) is not affected.

KDE Plasma (X11) is not affected.

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[–] just_another_person@lemmy.world 10 points 14 hours ago* (last edited 14 hours ago)