Steam Hardware
A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Deck] - Steam Deck related.
[Machine] - Steam Machine related.
[Frame] - Steam Frame related.
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
If your post is only relevant to one hardware device (Deck/Machine/Frame/etc) please specify which one as part of the title or by using a device flair.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to Steam Hardware or Steam OS in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
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DOOM Eternal is playable even with raytracing on the Deck.
Some more recommendations which run well:
These should also run without any issue:
Just to name a few.
Titanfall 2 is straight up perfect on the Deck, from visuals to performance to controls.
But the game is sooo short, I could go for 5x the time the campaign lasted ๐ฅ
Play harder difficulties?
id Software are just optimization wizards. DOOM Eternal works like a charm in almost all modern hardware.
Nah there's no wizardry here. The game itself is actually very simple in terms of processing. You only see maybe a dozen enemies at once, if that, ever, and whenever you do its in a locked arena area. A tiny arena even.
As FPS games go, Doom is wildly simplistic, which makes it that much more impressive that it's as fun and repayable as it is. I personally thought the narrative actually managed to carry a lot of that weight (i loved the story) but it was also the gameplay itself - they did a superb job making the player actually learn the guns and why you'd use each one, rather than just letting them have a favorite.
Don't get me wrong though, I don't mean to belittle them. Doom is a chefs egg. Every cook can make an egg, but making a perfect egg every time is something that takes the mastery of a chef. Id is very much the chef in the analogy.