this post was submitted on 25 Aug 2023
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[–] InfiniteLoop@lemm.ee 9 points 2 years ago (1 children)

really glad we got to hear about a straight up comparison against space exploration. i’ll admit i was hoping they’d go a different direction (i’ve seen people mention going underwater which i think would have been a ton of fun and a guaranteed differentiator from anything currently available)

all that aside, the most interesting parts for me are the engine changes:

  • improved blueprints? how? i can’t say i’ve ever had much to complain about with factorios blueprint system
  • better flying robots behavior. this one could be huge, when i built a large base it was hard to properly balance logistics robots and not feel like they were just not working as well as they should

a year away tho! that’s okay, we’ll live, i just got sucked back into satisfactory (playing sf+ which is basically bobsangels for sf and it’s GLORIOUS).

i know all us diehards will pick it up sight unseeen, but unless there’s something flashy, like a graphical overhaul (which i’m not sure the diehards would be in favor of), i do wonder how it will stand out and attract the newer players that have been playing the newer automation games and might only look at factorio skin-deep and not get as excited for.

and i’m okay with all that, but i also want their work to be appreciated by as many people as possible so here’s to hoping they can nail the marketing

[–] johntash@eviltoast.org 4 points 2 years ago

An underwater or even underground factorio would be awesome. Maybe a future mod or expansion? I'd imagine a lot of the engine work will make those types of things easier too.