Soulslike - Discussion, News, Memes
This is a community for discussion, news, and memes pertaining to the video game sub-genre "soulslike".
Given Lemmy's size, the definition of soulslike may be treated relatively loosely. While games like the numerous FromSoft titles, the recent Star Wars Jedi games, Lies of P, Nioh and similar games should be the focus, games that incorporate soulslike elements - like Hollow Knight and Blasphemous, for example - may also be discussed here.
Basic Lemmy-quette applies. Additionally, since flairs don't exist yet, please do make sure to include a marker to denote what game your post is about in square brackets for clarity's sake. An example could be:
[BB] This enemy is so difficult!
or
[DS1] Anyone struggling with the gargoyles?
Friends:
Should you have any questions, please do let me know.
- Druid
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I am all in on the flasks resetting at a bonfire. In fact I wish all consumables were like that.
One of the few things I really liked about the Witcher 3's mechanics was how (if I remember right) the consumables reset in a similar way estus does. You found or crafted the thing and then the items you find around the world were used to upgrade them. It was a nice balance - you still search the world for the upgrade materials but once you have the item you can use it knowing you can easily refill it.
Biggest reason for me is that it is annoying to have to farm for items and I could see myself trying out a wider variety of builds based around the various consumables in the games if I didn't know I'd have to grind to replenish the supply however often. I am also the kind of player that never uses consumables because 'what if I need it later?' and this would rectify that problem too.