this post was submitted on 20 Apr 2026
700 points (95.5% liked)
Memes @ Reddthat
1303 readers
892 users here now
The Memes community. Where Memes matter the most.
We abide by Reddthat's Instance Rules & the Lemmy Code of Conduct. By interacting here you agree to these terms.
Rules
- No NSFW content
- No bigotry - including racism, sexism, ableism, homophobia, transphobia, or xenophobia. Code of Conduct.
- Be respectful, especially when disagreeing. Everyone should feel welcome here.
- No porn.
- No Ads / Spamming.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Regular enemies are weak but annoying with how they just seemingly never stop spawning.
Bosses are annoying because they constantly teleport or become immune to damage or require some gimmick that is not at all well telegraphed.
The system for combat is good. The balance of the enemies in said combat is fucking ridiculous and pretty close to the worst I have seen.
Yes, and the game explains itself very bad. (But is stil awesome because of other things)
Oh no doubt. I hated Dragon's Dogma 2 for a lot of super bad design choices and, while I see a number of little niggling design flaws in CD, it is basically what I actually expected from DD2. Just without pawns.