this post was submitted on 05 Sep 2026
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Patient Gamers

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A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

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Asked "sell me on your favorite game" to a group of friends, they said it made for a great discussion, so maybe copying it to here might make a nice discussion too.

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[–] altkey@lemmy.dbzer0.com 13 points 1 day ago

I waited a couple of years before I got a PC to run Doom 2016, and ten years after that I still find this game was worth waiting for it.

It's a short and polished journey, almost without overcomplications and trash mechanics populating/polluting it's sequel.

Remastered Doom keeps it all constrained to deliver a glimpse of what OG Doom can look like made today. It's an arena after arena of tight bloody fights with demons to the beat of an awesome soundtrack. Nothing more and nothing less, just 10 hours of blasting faces with a big gun and dodging around.

That AAA return back to basics helped to nurture the playerbase for contemporary nostalgic shooters we enjoy today. And, with how many recaps of older franchises fail to deliver, it's a wonder we had that thing happen. It ages just as well as older games, although more approacheable to new players.

That's an ultimate power fantasy where it's not you trapped with demons, but they are trapped with you (:

Try to avoid paying Bethesda or Microsoft though, because they fucked over their OST artist after that and then murdered the team behind Doom games not long ago. No one responsible for this game would see any buck you spend. Buy indie boomershooters instead, like Ultrakill, Dusk, Selaco, Amid Evil, Turbo Overkill and such, as it would fund another gen of games inspired by the old shooters Doom 2016 aimed to recap.