this post was submitted on 05 Nov 2023
454 points (83.6% liked)

Technology

73066 readers
2250 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related news or articles.
  3. Be excellent to each other!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, this includes using AI responses and summaries. To ask if your bot can be added please contact a mod.
  9. Check for duplicates before posting, duplicates may be removed
  10. Accounts 7 days and younger will have their posts automatically removed.

Approved Bots


founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[โ€“] halcyoncmdr@lemmy.world 13 points 2 years ago (1 children)

VR has been explored though, from Google Cardboard to the PSV2 to animating/painting... All of them failing to gain traction or be widely adopted.

That's only because the cost for a good experience is still out of the realm for most people to justify to even try. Until we are looking at $150 or so for a good experience that doesn't give people headaches or motion sickness issues it will never take off.

The cheap VR systems still give plenty of people issues, and the expensive ones are out of the reach of a normal person living their life day to day.

And for businesses, VR simply has not proven to have a cost benefit worth even the initial capital investment, without even taking into account ongoing IT costs due to damaged equipment.

[โ€“] bandario@lemmy.dbzer0.com 1 points 2 years ago

That's certainly a factor, but I think it has far more to do with availability of content.

I can afford to buy a proper VR setup but I do not see it as a worthwhile investment because practically none of the content available is of interest to me.

It's the equivalent of dropping 2K+ to play mobile games.

Until AAA studios are actively developing for this hardware, I'm not interested...but they won't because barely anyone has the hardware. It's a real chicken and egg scenario.