this post was submitted on 26 Mar 2024
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Programmer Humor

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var game = new Game()
  .EnableMultiplayer()
  .EnableSpatialAudio()
  .SetPerformance(Game.Performance.HIGH)
  .ForEachBug(Bug::AutoFix)
  .GetWishlists(7000);

game.Release();
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[โ€“] RandomVideos@programming.dev 1 points 1 year ago (1 children)

How are you implementing bug catching and autofixing in a couple of months

[โ€“] kamen@lemmy.world 2 points 1 year ago

Yeah, that part is a bit iffy, but managers and product owners will believe it.