this post was submitted on 25 Apr 2024
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[–] solarvector@lemmy.zip 87 points 1 year ago (3 children)

It's not about what players want, it's about what they'll buy, and bamboozling works way too often.

[–] MeetInPotatoes@lemmy.ml 22 points 1 year ago (2 children)

Agreed, pre-orders are a thing after all...but it's possible that it still works too often and also that gamers are becoming a bit more jaded about marketing. I don't buy anything till the Metacritic and Steam reviews are out, and I only watch gameplay videos any more cause who cares about the cut scenes? I'm sure I'm not the only one. Consumers eventually learn their lessons but then a new crop of consumers comes up.

Counterpoint: Call of Duty 27 should be out soon.

[–] fluckx@lemmy.world 3 points 1 year ago

Yeah I hate that storepages have these videos that look absolutely amazing but show nothing of the actual game.

Sure it looks fancy, but it won't convince me to buy the game until I can actually see what I'm buying.

[–] saltesc@lemmy.world 14 points 1 year ago

I think the issue is there's a constant influx of young gamers entering the market and all the old tricks are new to them. The teen to young adult age bracket is very lucrative and will never stop unless we stop having sex and procreating. If we all abstain for like 20 years, we'll finally disrupt big gaming and also have no one in chat insulting anyone's mother.

[–] NOT_RICK@lemmy.world 5 points 1 year ago (1 children)

Yeah. This is probably overly cynical but the high road can also be a marketing strategy

[–] catloaf@lemm.ee 1 points 1 year ago

Yes, but generally it's far less profitable.