this post was submitted on 01 May 2024
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[–] nukul4r@feddit.de 58 points 1 year ago

Wow, this sucks. For the team of course, and everyone who bought the game. I hoped to grab it one day, when it's in a better state, oh well..

[–] alcoholicorn@lemmy.ml 38 points 1 year ago (1 children)

wtf? It's such a popular IP, why would they do that?

[–] ours@lemmy.world 40 points 1 year ago

Because they fumbled it all so badly at every opportunity. Shady studio takeovers, disastrous launch, mismatched price...

What a damn shame

[–] atro_city@fedia.io 37 points 1 year ago

Opensource it, if you can't finish it yourself

[–] MurrayL@lemmy.world 30 points 1 year ago (1 children)

Wow - Take Two shuttering this studio AND Roll7 (OlliOlli, Rollerdrome) just a month after they announced they're buying Gearbox for almost half a billion. Absolutely catastrophic mismanagement. What a shitshow.

[–] beebarfbadger@lemmy.world 1 points 1 year ago

Absolutely catastrophic mismanagement.

Hard disagree. When the vultures gut and eat the racehorse they just bought, they're perfectly happy with the outcome.

[–] DebatableRaccoon@lemmy.ca 22 points 1 year ago* (last edited 1 year ago) (1 children)

Given the botched launch, this isn't much of a surprise. Only thing I can say is that I hope it serves as a lesson to people with the mindset of "this game'll be great ^in 5 years^"

[–] Tar_alcaran@sh.itjust.works 8 points 1 year ago (1 children)

I'm in that mindset, which is why I wishlisted it for when that would happen.

No preorders, no early access!

[–] DebatableRaccoon@lemmy.ca 2 points 1 year ago

In which case, I'll clarify that I meant the people who bought, found it was borked then chose to wait for updates instead of getting an easily deserved refund.

[–] ThePyroPython@lemmy.world 17 points 1 year ago

Oh for fucks sake.

[–] Sonicdemon86@lemmy.world 16 points 1 year ago

Yep this is what happens when an indie studio gets bought by a triple A studio. They must look like they are growing for their shareholders.

[–] JohnBrownsBussy2@hexbear.net 12 points 1 year ago

It's been an absurd mishandling of the IP by Take Two. Will probably be permanently stuck in early access with only maintenance development at best.

[–] ramenshaman@lemmy.world 9 points 1 year ago (1 children)
[–] jaspersgroove@lemm.ee 6 points 1 year ago

That was the plan from the start.

  • Take-Two, apparently
[–] Contramuffin@lemmy.world 6 points 1 year ago

Extremely disappointed. They had some very passionate people on the project and I was hoping that they'll turn things around over the next several years.

[–] Coreidan@lemmy.world 5 points 1 year ago

Glad I never bought KSP2. It was on my list. Now it’s not.

[–] Deconceptualist@lemm.ee 5 points 1 year ago* (last edited 1 year ago)

Damn, I really hope this isn't true. I just started playing (even though my PC is below spec and I have to run it at potato quality) and I was having fun with the improvements over the original. I've followed the development and yeah initial launch was way premature but the 0.2 For Science! update looked to have turned things around.

But staff departure postings on LinkedIn are a very bad sign...

[–] card797@champserver.net 3 points 1 year ago

Yeah. The first one was good enough anyway.