this post was submitted on 15 Sep 2024
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Light No Fire

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Hello Games' upcoming game Light No Fire discussion, news, etc.

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With all the stuff being added to No Man's Sky I'm wondering what will make Light No Fire distinct.

What can LNF add to differentiate it from NMS?

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[–] lemmyng@lemmy.ca 8 points 8 months ago (2 children)

NMS is for all intents and purposes now a testbed for LNF features. But LNF is not going to have the same story as NMS.

[–] essteeyou@lemmy.world 1 points 8 months ago

True, I guess I focused on mechanics.

[–] Sanctus@lemmy.world -1 points 8 months ago

Still, that just sounds like the players will become too familiar with the mechanics that LNF doesn't have quite the same impact at launch. Wouldnt want to burn everyone out of your new mechanics before you release the game they are supposed to be featured in imo

[–] NMSGalacticHub@lemmy.world 3 points 7 months ago

I think the primary differentiating factor will just be the nature of the world. 16 quintillion planets is going to feel WAY different than 1 massive one. HG also implied that LNF will be an MMO - something I, frankly, still have a hard time believing given NMS's network issues, but I can't imagine they'd overpromise again.

"Hello Games is procedurally generating just a single instance of this planet, one which every player (and everything the build, discover, and name) will exist on simultaneously." - GamesRadar

[–] mojofrododojo@lemmy.world 1 points 8 months ago (1 children)

cannibalizing?

pfft. let the devs dev. stop second guessing every thing they do as some plot to cannibalize something ffs

[–] essteeyou@lemmy.world 2 points 8 months ago (1 children)

I second-guessed exactly one thing. Chill out a little bit.

[–] mojofrododojo@lemmy.world -1 points 8 months ago (1 children)

what makes you suppose that backporting new development to an old product takes ANYTHING AWAY from the new product?

It's your terminology that needs to chill out. And your assumptions.

[–] essteeyou@lemmy.world 2 points 8 months ago (1 children)

Look, I asked a question about a game, and you came in here telling me what to do.

I'm open to having a discussion, but the way you started it was needlessly combative.

[–] ThePowerOfGeek@lemmy.world 1 points 3 months ago (1 children)

Doesn't sound like it. It sounds like the games are going to be complimentary to each other on some major ways. There are incoming enhancements to NMS that are happening because of what they are building in LNF.

[–] essteeyou@lemmy.world 1 points 3 months ago (1 children)

That's what I was thinking about. Features that would be "new" in LNF are not going to be new if you've played NMS where they're being backported before LNF even launches.

[–] MichiganJoeFrog@mastodon.sdf.org 1 points 3 months ago (1 children)

@essteeyou @ThePowerOfGeek
Counterpoint: It's giving me confidence that Light No Fire will be available for my PS4 instead of only next gen systems like the PS5.

[–] essteeyou@lemmy.world 1 points 3 months ago

I don't think PS5 can reasonably be called "next gen" when it's been the current gen for over 4 years.

Still, I've got my fingers crossed for you. They support NMS on Switch, so anything's possible.