this post was submitted on 27 Nov 2022
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Desert of Desolation campaign updated to 5e

The party has been tasked by a local prince to find his kidnapped fiance

We deduce that the woman was probably taken by the local drow slaver guild that had overthrown the local guild some weeks ago and arrange a meeting where we pretended to be interested in buying slaves

We didn't find any trace of the woman but we figured we were on the right track

We unanimously agreed to invoke the spirit of John Brown, kill the slavers, free the slaves, and interrogate their leader for more info on the local slave trade

We came in pretending to be interested in purchasing, along with a DMPC bard who was trying to figure out what happened to the old guildmaster, and used that to get a surprise round

Even though 2 of our 5 players couldn't make the session, the 3 of us, DMPC, and slaves wiped the floor with them pretty quick

The town guard comes in after all the commotion and thanks us for taking down the slavers

One of them hands me a badge, saying that I can trade it in for a favor

The captured Drow priestess tells us that her boss could kill all 4 of us herself

Another slave emerges from the back room, saying that the slavers we killed were only a small part of them, and that most of the slavers and more slaves were currently in the basement

The bard DMPC said he had to go off and do some other bullshit so he couldn't help us

We knew that if the rest of the slaver guild found out what we did up here that they would most likely turn tail and leave, and we needed to stop them so we could get some more information on the whereabout of the missing princess

But with 2 party members gone that session and the bard gone, that left 3 of us, and we knew we weren't going to be able to survive going head on

I ask the DM if I can turn in that badge I got to get the town guard to help us take on the rest of the slavers

The DM says I could, but running to the other side of town, cashing in the favor, and mobilizing the town guard at midnight would take about 2 hours

The Eldritch Knight/Wizard in our party says he can use Disguise Self to change his appearance into a drow priestess and distract them for a few hours while I rally the guards

We agree on the plan. He disguises himself and marches downstairs while I sprint across the desert in the middle of the night to get backup

Wizard Warrior successfully fools the drow and tells them to start cleaning the place up, they're having guests coming later

Technically true

He keeps the slavers busy for 2 hours while I come racing back leading the town guard

Right before we bust down the front door, the DM asks me "Roll a persuasion check to see how many guards you managed to gather"

19 + 6 = 25

DM just goes "Oh, okay then"

Plops down ~20 town guard tokens onto the map

About 2/3rds of the room we're is suddenly town guards

The slavers are all either sleeping, cleaning, or just picking their nose doing basically nothing at 2 AM when suddenly 25+ professional soldiers ready for battle burst through the door

The DM doesn't even fucking bother with starting an encounter. The slavers are completely outnumbered and shocked. Virtually all of them just surrender immediately

"The next 20 minutes are absolute chaos as the Medieval SWAT Team swarms the building, busting down doors and arresting everyone"

We overcome the encounter without having to roll any attacks

The major, climactic battle was ended abruptly when the police come in and just arrest everyone

Me after later realizing that I accidentally recreated the ending of Monty Python and the Holy Grail

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[โ€“] UlyssesT@hexbear.net 1 points 2 years ago

Stop that. That's silly. :bunny-cop:

[โ€“] Ho_Chi_Chungus@hexbear.net 1 points 2 years ago

Thanks again to @ssjmarx for running this excellent campaign and everyone else who took part in it