this post was submitted on 29 Aug 2023
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TL;DR:

Image showing the release times for Starfield

Image comparing the different editions of Starfield

Minimum Specs:

  • OS: Windows 10 version 21H1 (10.0.19043)
  • Processor: AMD Ryzen 5 2600X, Intel Core i7-6800K
  • Memory: 16 GB RAM
  • Graphics: AMD Radeon RX 5700, NVIDIA GeForce 1070 Ti
  • DirectX: Version 12
  • Storage: 125 GB available space
  • Additional Notes: SSD Required

Recommended Specs:

  • OS: Windows 10/11 with updates
  • Processor: AMD Ryzen 5 3600X, Intel i5-10600K
  • Memory: 16 GB RAM
  • Graphics: AMD Radeon RX 6800 XT, NVIDIA GeForce RTX 2080
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 125 GB available space
  • Additional Notes: SSD Required
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[–] Reygle@lemmy.world 37 points 2 years ago (5 children)

REMEMBER: NO PRE-ORDERS. Safest bet is to wait a year after any Bethesda release to give modders enough time to fix the game.

[–] ilikekeyboards@lemmy.world 6 points 2 years ago

The earlier you buy the buggier the next release is.

[–] rab@lemmy.ca 2 points 2 years ago (1 children)

Or pirate it until they fix it, that's my plan

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[–] Kolanaki@yiffit.net 36 points 2 years ago (5 children)

Alpha Centauri +4.37LY

Man, this is some BULLSHIT. Why do the Alpha Centaurians have to wait so long?

[–] vlad76@lemmy.sdf.org 15 points 2 years ago (1 children)

Stupid speed of causality.

[–] tal@kbin.social 4 points 2 years ago* (last edited 2 years ago) (3 children)

We still haven't established whether some form of warp drive is doable or not. Even if you can't move faster than light, if you can distort spacetime around yourself sufficiently in the right way, you can maybe get a functionally-similar effect.

https://en.wikipedia.org/wiki/Alcubierre_drive

The Alcubierre drive ([alkuˈβjere]) is a speculative warp drive idea according to which a spacecraft could achieve apparent faster-than-light travel by contracting space in front of it and expanding space behind it, under the assumption that a configurable energy-density field lower than that of vacuum (that is, negative mass) could be created.[1][2] Proposed by theoretical physicist Miguel Alcubierre in 1994, the Alcubierre drive is based on a solution of Einstein's field equations. Since those solutions are metric tensors, the Alcubierre drive is also referred to as Alcubierre metric.

Objects cannot accelerate to the speed of light within normal spacetime; instead, the Alcubierre drive shifts space around an object so that the object would arrive at its destination more quickly than light would in normal space without breaking any physical laws.[3]

The local velocity relative to the deformed space-time would be subluminal, but the speed at which a spacecraft could move would be superluminal, thereby rendering possible interstellar flight, such as a visit to Proxima Centauri within a few days.

[–] AEsheron@lemmy.world 2 points 2 years ago

Here's the problem, you have to bend space the opposite direction it does from mass to make it work. For that, you need antigeavity. And the only way to make antigravity, is with negative energy. Which is a real thing that actually exists. Basically, the universe runs on averages. So long as a system averages to a number that works, discrete parts of it can have values that don't make sense, so long as the rest of the system makes enough sense for the average of it to be sensible. So in a system that hovers around 0K, for example, it's possible to have tiny fluctuations that occasionally dip to negative temperatures. The math gets weird, but generally it doesn't matter, because those regions are too tiny and random to make any use of it.

But, theoretically, it is possible to harness negative energy. It's been a while since I looked into it, but IIRC, the best theory is to basically concentrate an enormous, mind boggling, ludicrous amount of energy, and then at the very edges of that system you should be able to bleed off tiny bits of negative energy fairly reliably. But we're talking civilizations that move stars tech here. I think the idea was for a giant ring, that would encompass our solar system, kuiper belt and all, and get it to spin. The amount if energy required to spin something that large is mind boggling, and that's your high energy system, then along the surface you can bleed off negative energy. But even that would be an insanely tiny trickle of negative energy. Unless some new method of bending spacetime is discovered, Alcubierre is just unfeasible. However, this could be more practical for wormholes. But even still, likely looking at a microscopic event horizon for the giant ring, it would be for communication only. But at least you can still technically scale up large scale systems like this to theoretically make something large enough for a person to enter.

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[–] radix@lemmy.world 10 points 2 years ago

Digital downloads only. The throughput is fine, but the latency is terrible.

[–] sl3dge@programming.dev 6 points 2 years ago (2 children)

A LY isn’t a unit of time…

[–] Chailles@lemmy.world 16 points 2 years ago (4 children)

Sure it is, hence why it's called a lightYEAR. It's the time that a year passes for one light.

[–] beefcat@lemmy.world 6 points 2 years ago

I am disappointed that some people don't seem to get this joke.

[–] DulyNoted@lemmy.world 2 points 2 years ago

Ohhh, so that's why he was called Buzz Lightyear!

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[–] Kolanaki@yiffit.net 7 points 2 years ago (3 children)

And a parsec isn't a unit of distance but that didn't stop Han Solo from completing the Kessel run in fewer than 12.

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[–] dan1101@lemm.ee 1 points 2 years ago

They barely know anything about the game at this point, they won't expect it for several more years.

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[–] Ertebolle@kbin.social 14 points 2 years ago (2 children)

Don’t own an Xbox or PC, I’m going to wait until they decide milking money out of an old game > exclusivity and play with the future GOTY edition on a smart refrigerator or a Playdate or whatever other weird platform they repackage it for.

[–] Neato@kbin.social 5 points 2 years ago

You reminded me it's not on PS5. The PC my partner (who might be interested in this) plays on can't handle this. So...guess we won't play it. Oh well.

There was a weird window where Skyrim was like $6.

Then Skyrim legendary went to $20.

[–] Suavevillain@lemmy.world 11 points 2 years ago (3 children)

I'm pretty hyped for this game. I love space RPGS and haven't had something cool since Mass Effect.

[–] Aermis@lemmy.world 5 points 2 years ago

This is Bethesda. There's no way it'll be anywhere near as refined as mass effect.

But that means this will be more fun. I love me some Bethesda bug chaos. And mods.

[–] cosmicrookie@lemmy.world 2 points 2 years ago (2 children)

I asume you've tried Elite Dangerous. Why didn't you like that?

[–] turmacar@lemmy.world 2 points 2 years ago (1 children)

Personally I love Elite Dangerous, but have still only spent ~50 hours in it.

It's a fantastic flight sim. But IMO it's just not as captivating as a purposefully created narrative. It's good for different reasons. I know they've added ground/walking stuff since last I played. I know you can discover alien stuff and wander alongside the 'story' in the game. But it's closer to FromSoft style reading text descriptions and forum posts to follow the story than it is playing an RPG.

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[–] CoderKat@lemm.ee 2 points 2 years ago (1 children)

I also love space RPGs. SWTOR was pretty great. It's an MMO, but it has good single player. The Knights of the Fallen Empire/Eternal Throne DLCs are basically single player games and they're really good quality. The KOTOR games are also really great, if a bit older and KOTOR2 was basically unfinished and requires mods to make it even feel 80% finished.

Outer Worlds was okay. It certainly does in some ways feel similar to Fallout in space. But not quite as good and I don't recall being aware of any serious modding scene.

But huh, I thought there'd be more, but I'm struggling to think of space RPGs with a feel like Mass Effect or Elder Scrolls. I'm really looking forward to this, too, cause despite being a buggy mess, I love Bethesda games and I also love sci fi (especially in space).

Not an RPG, but I also love Stellaris. It's a strategy game, but really scratched that hyper advanced sci fi and space exploration itch.

[–] AustralianSimon@lemmy.world 2 points 2 years ago* (last edited 2 years ago)

I really liked the Mass Effect Series, it's no Freelancer or Freespace but if Starfield even feels a little bit like what No Man Sky was doing it should be good. Fallout series and TES proves it will be buggy but fun.

[–] PraiseTheSoup@lemm.ee 6 points 2 years ago (6 children)

Is it still 30 fps on Series X? I don't think that's acceptable for a first-person game in 2023.

[–] beefcat@lemmy.world 5 points 2 years ago

You say that, but Immortals of Aveum probably would have benefited immensely from a 30 FPS option.

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[–] dangerflakes@lemmy.world 2 points 2 years ago (1 children)
[–] AProfessional@lemmy.world 24 points 2 years ago

Own an Xbox Series…

[–] Hello_there@kbin.social 1 points 2 years ago (3 children)
[–] LUHG_HANI@lemmy.world 23 points 2 years ago (2 children)

SSD has been a best practice requirement for a long ass time anyway. SSDs are cheap now.

[–] beefcat@lemmy.world 6 points 2 years ago* (last edited 2 years ago) (1 children)

I just bought an 8TB chonker last week for $340. It comfortably fit my entire Steam library of 19 years with room to spare.

A year ago this same drive was still averaging ~$650-$700.

[–] LoafyLemon@kbin.social 2 points 2 years ago

In case someone's wondering about cheaper options; Samsung 980 500GB NVMe M.2 costs as much as £32 GBP (~40 USD), and 1 TB version is £52 GBP (~65 USD).

Bought a Samsung nvme M2 that was 2 TB for like $90.

[–] LoafyLemon@kbin.social 18 points 2 years ago (9 children)

It shouldn't be a surprise. Games load assets on the fly to save memory, which would be terrible on a hard drive.

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[–] Potatos_are_not_friends@lemmy.world 9 points 2 years ago (2 children)
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