Nice nice, worker rights and less AI in video games. Win win.
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Workers rights absolutely. Pay your human workers even while using ai to make a great product. AI didn’t do anything to me, it’s how the companies decide to use it.
Oh yeah I'm sure they will use the ai to pay human workers as well. You definitely know that if they are allowed to use ai they won't use it in a way that means they can stop paying humans and can just have ais generate everything all whist delivering a lower quality product to the customer.
It's a win win, as long as you are an executive or a shareholder.
Or more Ai as a cash incentive. It's already an industry that creates npc's, Ai will improve this, Indy's might just sit there and craft perfect Ai actors and license them out.
Hey voice actors, take this five bucks today so we can make your job vanish tomorrow, it's a win win! For us. Not you. This guy thinks you should do it though because we already... make npcs? That you currently voice.
I just think it's inevitable that we will see fully voiced and interactive ai npc companions. I'm not saying it's good or bad, I'm in a union and I'm pro worker but this is tech and I think tech is gonna tech.
It's inevitable if you give up and let companies do whatever they want yes. It's not if you get them to sign papers and lobby for regulation to protect workers.
I don't understand this defeatist mentality at all sorry.
So this is slightly misleading. The board approved a strike authorization vote which will run from 9/5 to 9/25. If the impacted members authorize a strike the negotiation team will have that as leverage day one of contact negotiations.
I agree. Once I realized the distinction, tho, I'm still happy. Having the authorization in hand when negotiating, especially after taking into account the current double strike, will presumably give them more leverage than ever. I'm cool not having any new media for a couple years if it saves the industry.
Indie Developers right now: Oh no... anyways.
Excellent! Power to the people!
Sad to say, but the union probably won’t get many meaningful concessions from this one. The technologies to fully generate model movement (motion capture) and emotive voice (voice acting) are already reasonably mature and constantly improving.
The artists will (rightfully) get strong control over their own likenesses, but if they think they’re going to stop mass adoption of AI in video games they’re dreaming.
Don't underestimate the power of celebrity actors in games in terms of sales. There are people who buy games specifically because certain actors are in them.
That’s true, and there are people who go see movies specifically because of whom appears in them. But I’d hesitate to call that the majority, especially in gaming. The set of people that play games and the set of people who follow the industry are certainly overlapping, but are far from identical.
I'm okay with this, the quality of game writing has been stagnant lately with a few exceptions each year
Actors are not writers.
Sweet.
Question: why was Disney involved in the negotiation regarding video games? afaik they currently don't own any studios nor publishers.
Edit: they do, I just thought they didn't
Disney has been involved with video games since the late 80s. Recently they were involved with Disney Dreamlight Valley and the new Illusion Island.
All I want for Disney is to conclude Split/Second.
Oh wow, I totally forgot about that game until now. Loved it, though! Now I need to dig it back up and play it...
Be careful what you wish for. We all really wanted Kingdom Hearts 3
Hey, Kingdom Hearts 3 was.... alright!
Thanks. It's just that I was confused because they shut down Disney Interactive a few years ago.
Good for them. More power to them!
Start the clock for how long it will take for Indy's to be the worst people on earth...