Thanks again for putting this great game on iOS.
Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
Rules:
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1. No hate or adult themes of any kind: NSFW or illegal material, hate speech, personal attacks, harassment, doxxing, bullying, etc. are all strictly forbidden. Crude or offensive language should be kept to a minimum or avoided entirely.
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2. Posts must directly relate to Pixel Dungeon: All content posted must directly reference Pixel Dungeon or one of its variants in some form. Loose connections or similar nomenclature from irrelevant works do not count.
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3. Do not use other's work without giving credit: You may post things that were created by other people, but you must link to the original and credit the author. AI generated content is prohibited, as crediting the original authors is impossible.
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4. Follow site-wide rules: https://legal.lemmy.world/tos/
We have a few title tags for standout posts:
- [MOD] - Posts by moderators about the community
- [DEV] - Announcements from a developer of a PD version
- [OC] - Self-made original content
Sister Communities:
Thanks for the new release Evan. I have just updated but had an existing game that now crashes every time I get to the troll quest. Not sure if it's a bug?
Betas are generally a bit unstable for the first day or two. I'll likely release a BETA-0.2 tomorrow with bugfixes. Which platform are you playing on?
Android phone, thanks!
I love this game!
Anyone know if it's possible to run it on Wayland natively without Xwayland?
This is likely rooted in the graphics and window management libraries Shattered uses (libGDX -> LWJGL -> GLFW). Hopefully those dependencies will eventually update to natively supporting Wayland.
GLFW
This one supports wayland, I installed the required package, but it didn't work. I guess that other components doesn't support it. But thanks!